agb/examples/the-dungeon-puzzlers-lament/maps/levels/squid_rock.tmx

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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="11">
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<properties>
<property name="DIRECTIONS" value="RRRRD"/>
<property name="ITEMS" value="DOOR_SWITCHED_OPEN,SQUID_DOWN,BLOCK"/>
<property name="NAME" value="Hmmmm"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
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<layer id="1" name="Ground" width="11" height="10">
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<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,1,6,2,7,5,9,0,
0,0,1,8,1073741852,17,15,13,17,38,0,
0,0,46,15,15,11,11,17,15,47,0,
0,0,10,15,12,17,17,15,11,38,0,
0,0,19,21,28,14,17,14,16,18,0,
0,0,0,0,19,24,28,16,13,38,0,
0,0,0,0,0,0,19,22,23,27,0,
0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
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<objectgroup id="2" name="Puzzle">
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<object id="1" name="HERO" x="56.8918" y="88.5679">
<point/>
</object>
<object id="2" name="STAIRS" x="104.198" y="107.323">
<point/>
</object>
<object id="4" name="SPIKES" x="134.206" y="106.281">
<point/>
</object>
<object id="6" name="SWITCH" x="135.457" y="119.202">
<point/>
</object>
</objectgroup>
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<objectgroup id="3" name="Solution">
<object id="8" name="DOOR_SWITCHED_OPEN" x="119.229" y="88.5044">
<point/>
</object>
<object id="9" name="BLOCK" x="134.362" y="86.4409">
<point/>
</object>
<object id="10" name="SQUID_DOWN" x="133.215" y="71.0787">
<point/>
</object>
</objectgroup>
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</map>