agb/examples/the-dungeon-puzzlers-lament/maps/levels/another_ice_3.tmx

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2023-08-30 09:43:39 +10:00
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="164">
<properties>
<property name="DIRECTIONS" value="ULURULURULURULUR"/>
<property name="ITEMS" value="BLOCK,BLOCK,BLOCK,BLOCK,HERO,SQUID_DOWN,GLOVE"/>
<property name="NAME">To walk to your own death is stupid.
To slide to your own death is fun, until the death part.</property>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Tile Layer 1" width="11" height="10">
<data encoding="csv">
1,8,2,7,8,8,3,9,1,2,9,
46,2147483676,22,23,28,12,12,38,19,26,27,
19,27,1,9,46,15,16,38,1,5,9,
1,8,32,2147483680,1073741852,13,16,18,37,13,38,
46,17,3221225504,1073741856,17,17,17,38,19,23,27,
19,22,27,19,22,28,16,18,1,7,9,
0,0,0,1,2,32,15,18,19,26,27,
1,4,7,1073741852,15,1073741863,16,3221225500,5,3,9,
37,13,16,13,17,11,13,12,12,11,38,
19,22,22,20,25,22,26,25,26,24,27
</data>
</layer>
<objectgroup id="2" name="Object Layer 1">
<object id="148" name="ICE" x="70.8494" y="140.323">
<point/>
</object>
<object id="149" name="ICE" x="85.5237" y="139.635">
<point/>
</object>
<object id="150" name="ICE" x="102.72" y="140.552">
<point/>
</object>
<object id="151" name="ICE" x="118.541" y="140.552">
<point/>
</object>
<object id="152" name="ICE" x="135.508" y="140.094">
<point/>
</object>
<object id="154" name="STAIRS" x="71.7665" y="121.98">
<point/>
</object>
<object id="156" name="ICE" x="54.3408" y="137.113">
<point/>
</object>
<object id="162" name="ICE" x="39.8958" y="139.635">
<point/>
</object>
</objectgroup>
</map>