agb/.github/scripts/build-example-gba-files.sh

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#!/usr/bin/env bash
set -e # Fail if any command fails
set -x # print every command before it runs
# Requires gbafix and arm-none-eabi-objcopy to already be installed
function build_rom() {
local GAME_FOLDER="$1"
local INTERNAL_NAME="$2"
local GAME_NAME
GAME_NAME="$(basename "$GAME_FOLDER")"
local TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}"
local GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba"
(cd "$GAME_FOLDER" && cargo build --release --verbose --target thumbv4t-none-eabi)
arm-none-eabi-objcopy -O binary "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" "$GBA_FILE"
gbafix -p "-t${INTERNAL_NAME:0:12}" "-c${INTERNAL_NAME:0:4}" -mGC "$GBA_FILE"
cp -v "$GBA_FILE" "examples/$GAME_NAME.gba"
}
mkdir -p examples/target
build_rom "examples/the-purple-night" "PURPLENIGHT"
build_rom "examples/the-hat-chooses-the-wizard" "HATWIZARD"
build_rom "book/games/pong" "PONG"
zip examples/target/examples.zip examples/*.gba