agb/examples/the-hat-chooses-the-wizard/src/level_display.rs

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2022-01-01 23:09:21 +11:00
use agb::display::{background::BackgroundRegister, HEIGHT, WIDTH};
const LEVEL_START: u16 = 12 * 28;
const NUMBERS_START: u16 = 12 * 28 + 3;
const HYPHEN: u16 = 12 * 28 + 11;
pub const BLANK: u16 = 11 * 28;
pub fn write_level(background: &mut BackgroundRegister, world: u32, level: u32) {
let map = background.get_block();
let mut counter = 0;
map[0][0] = LEVEL_START;
map[0][1] = LEVEL_START + 1;
map[0][2] = LEVEL_START + 2;
counter += 4;
map[0][counter] = world as u16 + NUMBERS_START - 1;
counter += 1;
map[0][counter] = HYPHEN;
counter += 1;
map[0][counter] = level as u16 + NUMBERS_START - 1;
counter += 1;
background.set_position((-(WIDTH / 2 - counter as i32 * 8 / 2), -(HEIGHT / 2 - 4)).into());
}