agb/justfile

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Makefile
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build: build-roms
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ci: && build-roms
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just _all-crates _build
just _all-crates _test-debug
just _all-crates _test-release
just _all-crates _clippy
build-roms:
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just _build-rom "examples/the-purple-night" "PURPLENIGHT"
just _build-rom "examples/the-hat-chooses-the-wizard" "HATWIZARD"
just _build-rom "book/games/pong" "PONG"
(cd examples/target && zip examples.zip examples/*.gba)
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build-book:
(cd book && mdbook build)
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_build-rom folder name:
#!/usr/bin/env bash
set -euxo pipefail
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GAME_FOLDER="{{folder}}"
INTERNAL_NAME="{{name}}"
GAME_NAME="$(basename "$GAME_FOLDER")"
TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}"
GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba"
(cd "$GAME_FOLDER" && cargo build --release --target thumbv4t-none-eabi)
mkdir -p examples/target/examples
arm-none-eabi-objcopy -O binary "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" "$GBA_FILE"
gbafix -p "-t${INTERNAL_NAME:0:12}" "-c${INTERNAL_NAME:0:4}" -mGC "$GBA_FILE"
cp -v "$GBA_FILE" "examples/target/examples/$GAME_NAME.gba"
_all-crates target:
for CARGO_PROJECT_FILE in agb-*/Cargo.toml agb/Cargo.toml examples/*/Cargo.toml book/games/*/Cargo.toml; do \
PROJECT_DIR=$(dirname "$CARGO_PROJECT_FILE"); \
just "{{target}}" "$PROJECT_DIR"; \
done
_build crate:
(cd "{{crate}}" && cargo build)
_test-release crate:
if echo "{{crate}}" | grep -qE '^agb'; then (cd "{{crate}}" && cargo test --release); fi
_test-debug crate:
if echo "{{crate}}" | grep -qE '^agb'; then (cd "{{crate}}" && cargo test); fi
_clippy crate:
if echo "{{crate}}" | grep -qE '^agb'; then (cd "{{crate}}" && cargo clippy); fi