agb/examples/the-dungeon-puzzlers-lament/maps/levels/level_spikes.tmx

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2023-07-26 08:15:34 +10:00
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="6">
<properties>
<property name="DIRECTIONS" value="RRRRRRDDRR"/>
<property name="ITEMS" value="DOOR_SWITCHED_OPEN,SWITCH"/>
<property name="NAME" value="Be careful of the spikes"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Tile Layer 1" width="11" height="10">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,
0,1,7,2,7,6,7,3,2,9,0,
0,10,11,17,12,12,13,16,13,47,0,
0,37,15,15,17,11,11,17,12,18,0,
0,46,11,16,17,12,13,16,16,47,0,
0,37,13,11,14,12,14,11,17,38,0,
0,19,23,25,22,21,26,21,20,27,0,
0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
<objectgroup id="2" name="Object Layer 1">
<object id="1" name="HERO" x="38.5701" y="73.6808">
<point/>
</object>
<object id="2" name="SPIKES_DOWN" x="120.551" y="92.6159">
<point/>
</object>
<object id="3" name="SWITCH" x="86.7686" y="91.5401">
<point/>
</object>
<object id="4" name="STAIRS" x="120.981" y="110.26">
<point/>
</object>
<object id="5" name="SPIKES" x="103.768" y="108.323">
<point/>
</object>
</objectgroup>
</map>