mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-26 01:31:33 +11:00
419 lines
9.6 KiB
C
419 lines
9.6 KiB
C
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/* Copyright (c) 2013-2014 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef SOCKET_H
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#define SOCKET_H
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#include <mgba-util/common.h>
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CXX_GUARD_START
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#if defined(__cplusplus) && !defined(restrict)
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#define restrict __restrict__
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#endif
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#ifdef _WIN32
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#include <ws2tcpip.h>
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#define SOCKET_FAILED(s) ((s) == INVALID_SOCKET)
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typedef SOCKET Socket;
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#else
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#ifdef GEKKO
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#include <network.h>
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#endif
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#include <errno.h>
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#include <fcntl.h>
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#include <sys/select.h>
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#ifndef GEKKO
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#define INVALID_SOCKET (-1)
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#endif
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#define SOCKET_FAILED(s) ((s) < 0)
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typedef int Socket;
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#endif
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enum IP {
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IPV4,
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IPV6
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};
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struct Address {
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enum IP version;
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union {
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uint32_t ipv4;
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uint8_t ipv6[16];
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};
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};
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#ifdef _3DS
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#include <3ds.h>
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#include <malloc.h>
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#define SOCU_ALIGN 0x1000
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#define SOCU_BUFFERSIZE 0x100000
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extern u32* SOCUBuffer;
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#endif
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#ifdef __SWITCH__
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#include <switch.h>
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#endif
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#ifdef PSP2
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#include <psp2/net/net.h>
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#include <psp2/sysmodule.h>
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#endif
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static inline void SocketSubsystemInit() {
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#ifdef _WIN32
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WSADATA data;
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WSAStartup(MAKEWORD(2, 2), &data);
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#elif defined(_3DS)
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if (!SOCUBuffer) {
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SOCUBuffer = memalign(SOCU_ALIGN, SOCU_BUFFERSIZE);
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socInit(SOCUBuffer, SOCU_BUFFERSIZE);
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}
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#elif defined(__SWITCH__)
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socketInitializeDefault();
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#elif defined(GEKKO)
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net_init();
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#elif defined(PSP2)
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static uint8_t netMem[1024*1024];
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sceSysmoduleLoadModule(SCE_SYSMODULE_NET);
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sceNetInit(&(SceNetInitParam) { netMem, sizeof(netMem) });
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#endif
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}
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static inline void SocketSubsystemDeinit() {
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#ifdef _WIN32
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WSACleanup();
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#elif defined(_3DS)
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socExit();
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free(SOCUBuffer);
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SOCUBuffer = NULL;
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#elif defined(__SWITCH__)
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socketExit();
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#elif defined(GEKKO)
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net_deinit();
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#elif defined(PSP2)
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sceNetTerm();
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sceSysmoduleUnloadModule(SCE_SYSMODULE_NET);
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#endif
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}
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static inline int SocketError() {
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#ifdef _WIN32
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return WSAGetLastError();
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#else
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return errno;
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#endif
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}
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static inline bool SocketWouldBlock() {
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#ifdef _WIN32
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return SocketError() == WSAEWOULDBLOCK;
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#else
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return SocketError() == EWOULDBLOCK || SocketError() == EAGAIN;
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#endif
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}
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static inline ssize_t SocketSend(Socket socket, const void* buffer, size_t size) {
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#ifdef _WIN32
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return send(socket, (const char*) buffer, size, 0);
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#elif defined(GEKKO)
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return net_write(socket, buffer, size);
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#else
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return write(socket, buffer, size);
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#endif
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}
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static inline ssize_t SocketRecv(Socket socket, void* buffer, size_t size) {
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#if defined(_WIN32) || defined(__SWITCH__)
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return recv(socket, (char*) buffer, size, 0);
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#elif defined(GEKKO)
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return net_read(socket, buffer, size);
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#else
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return read(socket, buffer, size);
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#endif
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}
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static inline int SocketClose(Socket socket) {
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#ifdef _WIN32
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return closesocket(socket) == 0;
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#elif defined(GEKKO)
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return net_close(socket) >= 0;
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#else
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return close(socket) >= 0;
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#endif
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}
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static inline Socket SocketOpenTCP(int port, const struct Address* bindAddress) {
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#ifdef GEKKO
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Socket sock = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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#else
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Socket sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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#endif
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if (SOCKET_FAILED(sock)) {
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return sock;
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}
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int err;
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if (!bindAddress) {
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struct sockaddr_in bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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#ifndef _3DS
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bindInfo.sin_addr.s_addr = INADDR_ANY;
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#else
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bindInfo.sin_addr.s_addr = gethostid();
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#endif
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#ifdef GEKKO
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err = net_bind(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = bind(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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} else if (bindAddress->version == IPV4) {
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struct sockaddr_in bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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bindInfo.sin_addr.s_addr = htonl(bindAddress->ipv4);
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#ifdef GEKKO
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err = net_bind(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = bind(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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#if !defined(_3DS) && !defined(GEKKO)
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} else {
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struct sockaddr_in6 bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin6_family = AF_INET6;
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bindInfo.sin6_port = htons(port);
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memcpy(bindInfo.sin6_addr.s6_addr, bindAddress->ipv6, sizeof(bindInfo.sin6_addr.s6_addr));
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err = bind(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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}
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if (err) {
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SocketClose(sock);
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return INVALID_SOCKET;
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}
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return sock;
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}
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static inline Socket SocketConnectTCP(int port, const struct Address* destinationAddress) {
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#ifdef GEKKO
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Socket sock = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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#else
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Socket sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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#endif
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if (SOCKET_FAILED(sock)) {
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return sock;
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}
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int err;
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if (!destinationAddress) {
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struct sockaddr_in bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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#ifdef GEKKO
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err = net_connect(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = connect(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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} else if (destinationAddress->version == IPV4) {
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struct sockaddr_in bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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bindInfo.sin_addr.s_addr = htonl(destinationAddress->ipv4);
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#ifdef GEKKO
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err = net_connect(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = connect(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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#if !defined(_3DS) && !defined(GEKKO)
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} else {
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struct sockaddr_in6 bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin6_family = AF_INET6;
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bindInfo.sin6_port = htons(port);
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memcpy(bindInfo.sin6_addr.s6_addr, destinationAddress->ipv6, sizeof(bindInfo.sin6_addr.s6_addr));
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err = connect(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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}
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if (err) {
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SocketClose(sock);
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return INVALID_SOCKET;
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}
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return sock;
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}
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static inline Socket SocketListen(Socket socket, int queueLength) {
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#ifdef GEKKO
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return net_listen(socket, queueLength);
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#else
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#ifdef PSP2
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if (queueLength <= 0) {
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queueLength = 1;
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}
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#endif
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return listen(socket, queueLength);
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#endif
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}
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static inline Socket SocketAccept(Socket socket, struct Address* address) {
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if (!address) {
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#ifdef GEKKO
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struct sockaddr_in addrInfo;
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memset(&addrInfo, 0, sizeof(addrInfo));
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socklen_t len = sizeof(addrInfo);
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return net_accept(socket, (struct sockaddr*) &addrInfo, &len);
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#else
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return accept(socket, 0, 0);
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#endif
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}
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if (address->version == IPV4) {
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struct sockaddr_in addrInfo;
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memset(&addrInfo, 0, sizeof(addrInfo));
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addrInfo.sin_family = AF_INET;
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addrInfo.sin_addr.s_addr = address->ipv4;
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socklen_t len = sizeof(addrInfo);
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#ifdef GEKKO
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return net_accept(socket, (struct sockaddr*) &addrInfo, &len);
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#else
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return accept(socket, (struct sockaddr*) &addrInfo, &len);
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#endif
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#if !defined(_3DS) && !defined(GEKKO)
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} else {
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struct sockaddr_in6 addrInfo;
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memset(&addrInfo, 0, sizeof(addrInfo));
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addrInfo.sin6_family = AF_INET6;
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memcpy(addrInfo.sin6_addr.s6_addr, address->ipv6, sizeof(addrInfo.sin6_addr.s6_addr));
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socklen_t len = sizeof(addrInfo);
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return accept(socket, (struct sockaddr*) &addrInfo, &len);
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#endif
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}
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return INVALID_SOCKET;
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}
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static inline int SocketSetBlocking(Socket socket, bool blocking) {
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#ifdef _WIN32
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u_long unblocking = !blocking;
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return ioctlsocket(socket, FIONBIO, &unblocking) == NO_ERROR;
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#else
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#ifdef GEKKO
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int flags = net_fcntl(socket, F_GETFL, 0);
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#else
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int flags = fcntl(socket, F_GETFL);
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#endif
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if (flags == -1) {
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return 0;
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}
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if (blocking) {
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flags &= ~O_NONBLOCK;
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} else {
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flags |= O_NONBLOCK;
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}
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#ifdef GEKKO
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return net_fcntl(socket, F_SETFL, flags) >= 0;
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#else
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return fcntl(socket, F_SETFL, flags) >= 0;
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#endif
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#endif
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}
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static inline int SocketSetTCPPush(Socket socket, int push) {
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#ifdef GEKKO
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return net_setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (char*) &push, sizeof(int)) >= 0;
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#else
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return setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (char*) &push, sizeof(int)) >= 0;
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#endif
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}
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static inline int SocketPoll(size_t nSockets, Socket* reads, Socket* writes, Socket* errors, int64_t timeoutMillis) {
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fd_set rset;
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fd_set wset;
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fd_set eset;
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FD_ZERO(&rset);
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FD_ZERO(&wset);
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FD_ZERO(&eset);
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size_t i;
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Socket maxFd = 0;
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if (reads) {
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for (i = 0; i < nSockets; ++i) {
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if (SOCKET_FAILED(reads[i])) {
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break;
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}
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if (reads[i] > maxFd) {
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maxFd = reads[i];
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}
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FD_SET(reads[i], &rset);
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reads[i] = INVALID_SOCKET;
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}
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}
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if (writes) {
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for (i = 0; i < nSockets; ++i) {
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if (SOCKET_FAILED(writes[i])) {
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break;
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}
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if (writes[i] > maxFd) {
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maxFd = writes[i];
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}
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FD_SET(writes[i], &wset);
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writes[i] = INVALID_SOCKET;
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}
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}
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if (errors) {
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for (i = 0; i < nSockets; ++i) {
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if (SOCKET_FAILED(errors[i])) {
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break;
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}
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if (errors[i] > maxFd) {
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maxFd = errors[i];
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}
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FD_SET(errors[i], &eset);
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errors[i] = INVALID_SOCKET;
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}
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}
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++maxFd;
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struct timeval tv;
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tv.tv_sec = timeoutMillis / 1000;
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tv.tv_usec = (timeoutMillis % 1000) * 1000;
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#ifdef GEKKO
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int result = net_select(maxFd, &rset, &wset, &eset, timeoutMillis < 0 ? 0 : &tv);
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#else
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int result = select(maxFd, &rset, &wset, &eset, timeoutMillis < 0 ? 0 : &tv);
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#endif
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int r = 0;
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int w = 0;
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int e = 0;
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Socket j;
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for (j = 0; j < maxFd; ++j) {
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if (reads && FD_ISSET(j, &rset)) {
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reads[r] = j;
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++r;
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}
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if (writes && FD_ISSET(j, &wset)) {
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writes[w] = j;
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++w;
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}
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if (errors && FD_ISSET(j, &eset)) {
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errors[e] = j;
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++e;
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}
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}
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return result;
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}
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CXX_GUARD_END
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#endif
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