agb/examples/the-dungeon-puzzlers-lament/maps/levels16/level_squid_force_button.tmx

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2023-07-26 08:15:34 +10:00
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="6">
<properties>
<property name="DIRECTIONS" value="RDDL"/>
<property name="ITEMS" value="DOOR_SWITCHED,DOOR_SWITCHED_OPEN"/>
<property name="NAME" value="Squids, they have a mind of their own"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
<layer id="1" name="Tile Layer 1" width="11" height="10">
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0,10,14,47,0,0,1,5,2,9,0,
0,46,11,18,0,1,1073741852,16,16,38,0,
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</layer>
<objectgroup id="2" name="Object Layer 1">
<object id="1" name="SQUID_DOWN" x="39.9103" y="42.1559">
<point/>
</object>
<object id="2" name="SWITCH" x="39.9103" y="74.1559">
<point/>
</object>
<object id="3" name="HERO" x="119.91" y="58.1559">
<point/>
</object>
<object id="4" name="STAIRS" x="103.91" y="74.1559">
<point/>
</object>
<object id="5" name="SPIKES" x="135.91" y="74.1559">
<point/>
</object>
</objectgroup>
</map>