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This is my in development library for rust on the gameboy advance. It uses
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This is my in development library for rust on the gameboy advance. It uses
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information from GbaTek, Tonc, and the existing
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information from GbaTek, Tonc, and the existing
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[rust-console/gba](https://github.com/rust-console/gba). Namely the gba.json
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[rust-console/gba](https://github.com/rust-console/gba).
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file comes from [rust-console/gba](https://github.com/rust-console/gba).
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Note that this currently contains no documentation of any kind, unless you count
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Note that this currently contains no documentation of any kind, unless you count
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examples as documentation.
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examples as documentation.
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## Requirements
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## Requirements
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* Nightly rust, probably quite a recent version.
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* Nightly rust, probably quite a recent version.
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* Devkitarm.
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* arm eabi binutils
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* Debian and derivatives: binutils-arm-none-eabi
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* Alpine: binutils-arm-none-eabi
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* Arch Linux and derivatives: arm-none-eabi-binutils
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This is probably easiest to do in a container, the `start-dev.sh` script creates
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This is probably easiest to do in a container, the `start-dev.sh` script creates
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and runs a development environment in a docker container.
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and runs a development environment in a docker container.
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