Merge pull request #84 from gwilymk/modify-running-sound

Modify running sound
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Corwin 2021-06-25 23:32:32 +01:00 committed by GitHub
commit 0cafd8eaca
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3 changed files with 81 additions and 14 deletions

View file

@ -5,6 +5,8 @@ extern crate agb;
use agb::sound::mixer::SoundChannel;
use agb::Gba;
use agb::input::{ButtonController, Tri, Button};
use agb::number::Num;
// Music - "I will not let you let me down" by Josh Woodward, free download at http://joshwoodward.com
const I_WILL_NOT_LET_YOU_LET_ME_DOWN: &[u8] = include_bytes!("i-will-not-let-you-let-me-down.raw");
@ -12,15 +14,42 @@ const I_WILL_NOT_LET_YOU_LET_ME_DOWN: &[u8] = include_bytes!("i-will-not-let-you
#[no_mangle]
pub fn main() -> ! {
let mut gba = Gba::new();
let mut input = ButtonController::new();
let vblank_provider = gba.display.vblank.get();
let mut mixer = gba.mixer.mixer();
mixer.enable();
let channel = SoundChannel::new(I_WILL_NOT_LET_YOU_LET_ME_DOWN);
mixer.play_sound(channel);
let channel_id = mixer.play_sound(channel).unwrap();
loop {
input.update();
{
if let Some(channel) = mixer.get_channel(&channel_id) {
let half: Num<i16, 4> = Num::new(1) / 2;
let half_usize: Num<usize, 8> = Num::new(1) / 2;
match input.x_tri() {
Tri::Negative => channel.panning(-half),
Tri::Zero => channel.panning(0.into()),
Tri::Positive => channel.panning(half),
};
match input.y_tri() {
Tri::Negative => channel.playback(half_usize.change_base() + 1),
Tri::Zero => channel.playback(1.into()),
Tri::Positive => channel.playback(half_usize),
};
if input.is_pressed(Button::L) {
channel.volume(half);
} else {
channel.volume(1.into());
}
}
}
vblank_provider.wait_for_VBlank();
mixer.vblank();
}

View file

@ -30,6 +30,7 @@ pub struct SoundChannel {
should_loop: bool,
playback_speed: Num<usize, 8>,
volume: Num<i16, 4>, // between 0 and 1
panning: Num<i16, 4>, // between -1 and 1
is_done: bool,
@ -47,20 +48,34 @@ impl SoundChannel {
panning: 0.into(),
is_done: false,
priority: SoundPriority::Low,
volume: 1.into(),
}
}
pub fn should_loop(mut self) -> Self {
pub fn new_high_priority(data: &'static [u8]) -> Self {
SoundChannel {
data,
pos: 0.into(),
should_loop: false,
playback_speed: 1.into(),
panning: 0.into(),
is_done: false,
priority: SoundPriority::High,
volume: 1.into(),
}
}
pub fn should_loop(&mut self) -> &mut Self {
self.should_loop = true;
self
}
pub fn playback(mut self, playback_speed: Num<usize, 8>) -> Self {
pub fn playback(&mut self, playback_speed: Num<usize, 8>) -> &mut Self {
self.playback_speed = playback_speed;
self
}
pub fn panning(mut self, panning: Num<i16, 4>) -> Self {
pub fn panning(&mut self, panning: Num<i16, 4>) -> &mut Self {
debug_assert!(panning >= Num::new(-1), "panning value must be >= -1");
debug_assert!(panning <= Num::new(1), "panning value must be <= 1");
@ -68,8 +83,15 @@ impl SoundChannel {
self
}
pub fn high_priority(mut self) -> Self {
self.priority = SoundPriority::High;
pub fn volume(&mut self, volume: Num<i16, 4>) -> &mut Self {
assert!(volume <= Num::new(1), "volume must be <= 1");
assert!(volume >= Num::new(0), "volume must be >= 0");
self.volume = volume;
self
}
pub fn stop(&mut self) {
self.is_done = true
}
}

View file

@ -6,13 +6,17 @@ use crate::number::Num;
pub struct Mixer {
buffer: MixerBuffer,
channels: [Option<SoundChannel>; 16],
indices: [i32; 16],
}
pub struct ChannelId(usize, i32);
impl Mixer {
pub(super) fn new() -> Self {
Mixer {
buffer: MixerBuffer::new(),
channels: Default::default(),
indices: Default::default(),
}
}
@ -29,8 +33,8 @@ impl Mixer {
.write_channels(self.channels.iter_mut().flatten());
}
pub fn play_sound(&mut self, new_channel: SoundChannel) {
for channel in self.channels.iter_mut() {
pub fn play_sound(&mut self, new_channel: SoundChannel) -> Option<ChannelId> {
for (i, channel) in self.channels.iter_mut().enumerate() {
if let Some(some_channel) = channel {
if !some_channel.is_done {
continue;
@ -38,24 +42,36 @@ impl Mixer {
}
channel.replace(new_channel);
return;
self.indices[i] += 1;
return Some(ChannelId(i, self.indices[i]));
}
if new_channel.priority == SoundPriority::Low {
return; // don't bother even playing it
return None; // don't bother even playing it
}
for channel in self.channels.iter_mut() {
for (i, channel) in self.channels.iter_mut().enumerate() {
if channel.as_ref().unwrap().priority == SoundPriority::High {
continue;
}
channel.replace(new_channel);
return;
self.indices[i] += 1;
return Some(ChannelId(i, self.indices[i]));
}
panic!("Cannot play more than 16 sounds at once");
}
pub fn get_channel(&mut self, id: &ChannelId) -> Option<&'_ mut SoundChannel> {
if let Some(channel) = &mut self.channels[id.0] {
if self.indices[id.0] == id.1 && !channel.is_done {
return Some(channel);
}
}
None
}
}
// I've picked one frequency that works nicely. But there are others that work nicely
@ -101,8 +117,8 @@ impl MixerBuffer {
continue;
}
let right_amount = (channel.panning + 1) / 2;
let left_amount = -right_amount + 1;
let right_amount = ((channel.panning + 1) / 2) * channel.volume;
let left_amount = ((-channel.panning + 1) / 2) * channel.volume;
if channel.pos + channel.playback_speed * SOUND_BUFFER_SIZE >= channel.data.len().into()
{