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get value that depends on being run in the client in an effect
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@ -1,6 +1,6 @@
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"use client";
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"use client";
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import { useState } from "react";
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import { useEffect, useState } from "react";
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import { ContentBlock } from "../contentBlock";
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import { ContentBlock } from "../contentBlock";
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import { GameDeveloperSummary } from "./gameDeveloperSummary";
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import { GameDeveloperSummary } from "./gameDeveloperSummary";
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@ -8,7 +8,10 @@ import { styled } from "styled-components";
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import { Debug } from "./debug";
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import { Debug } from "./debug";
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export function BacktracePage() {
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export function BacktracePage() {
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const [backtrace, setBacktrace] = useState(getBacktrace);
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const [backtrace, setBacktrace] = useState("");
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useEffect(() => {
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setBacktrace(getBacktrace());
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}, []);
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return (
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return (
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<ContentBlock>
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<ContentBlock>
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