satisfy linter

This commit is contained in:
Corwin Kuiper 2021-03-12 15:00:47 +00:00 committed by Corwin
parent fbdb91e9e0
commit 1afb3cc08b

View file

@ -2,11 +2,10 @@
#![feature(start)] #![feature(start)]
extern crate gba; extern crate gba;
use core::convert::{Into, TryInto}; use core::convert::TryInto;
use gba::{ use gba::{
display::{object::ObjectStandard, tiled0, HEIGHT, WIDTH}, display::{object::ObjectStandard, tiled0, HEIGHT, WIDTH},
input::Button, input::Button,
number::Num,
}; };
#[derive(PartialEq, Eq)] #[derive(PartialEq, Eq)]
@ -134,7 +133,7 @@ fn update_chicken_object(chicken: &mut Character, state: State, frame_count: u32
} else if chicken.velocity.x < -1 { } else if chicken.velocity.x < -1 {
chicken.object.set_hflip(true); chicken.object.set_hflip(true);
} }
match (state) { match state {
State::Ground => { State::Ground => {
if chicken.velocity.x.abs() > 1 << 4 { if chicken.velocity.x.abs() > 1 << 4 {
chicken chicken