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satisfy linter
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@ -2,11 +2,10 @@
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#![feature(start)]
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extern crate gba;
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use core::convert::{Into, TryInto};
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use core::convert::TryInto;
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use gba::{
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display::{object::ObjectStandard, tiled0, HEIGHT, WIDTH},
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input::Button,
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number::Num,
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};
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#[derive(PartialEq, Eq)]
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@ -134,7 +133,7 @@ fn update_chicken_object(chicken: &mut Character, state: State, frame_count: u32
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} else if chicken.velocity.x < -1 {
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chicken.object.set_hflip(true);
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}
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match (state) {
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match state {
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State::Ground => {
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if chicken.velocity.x.abs() > 1 << 4 {
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chicken
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