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https://github.com/italicsjenga/agb.git
synced 2024-12-24 08:41:34 +11:00
Fix new clippy lints in tiled
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parent
f2e565f512
commit
1b393cd612
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@ -24,6 +24,7 @@ pub enum PartialUpdateStatus {
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}
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impl<'a> InfiniteScrolledMap<'a> {
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#[must_use]
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pub fn new(
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map: MapLoan<'a, RegularMap>,
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tile: Box<dyn Fn(Vector2D<i32>) -> (&'a TileSet<'a>, TileSetting) + 'a>,
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@ -190,8 +191,8 @@ impl<'a> InfiniteScrolledMap<'a> {
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let current_scroll = self.map.scroll_pos();
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let new_scroll = (
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size.px_offset_x(current_scroll.x as i32 + difference.x),
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size.px_offset_y(current_scroll.y as i32 + difference.y),
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size.px_offset_x(i32::from(current_scroll.x) + difference.x),
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size.px_offset_y(i32::from(current_scroll.y) + difference.y),
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)
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.into();
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@ -105,7 +105,7 @@ impl RegularMap {
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pub fn commit(&mut self, vram: &mut VRamManager) {
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let new_bg_control_value = (self.priority as u16)
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| ((self.screenblock as u16) << 8)
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| (u16::from(self.screenblock) << 8)
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| (self.size.size_flag() << 14);
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self.bg_control_register().set(new_bg_control_value);
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@ -136,6 +136,7 @@ impl RegularMap {
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self.y_scroll = pos.y;
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}
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#[must_use]
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pub fn scroll_pos(&self) -> Vector2D<u16> {
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(self.x_scroll, self.y_scroll).into()
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}
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@ -18,25 +18,23 @@ pub enum RegularBackgroundSize {
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}
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impl RegularBackgroundSize {
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#[must_use]
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pub fn width(&self) -> u32 {
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match self {
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RegularBackgroundSize::Background32x32 => 32,
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RegularBackgroundSize::Background64x32 => 64,
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RegularBackgroundSize::Background32x64 => 32,
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RegularBackgroundSize::Background64x64 => 64,
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RegularBackgroundSize::Background32x64 | RegularBackgroundSize::Background32x32 => 32,
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RegularBackgroundSize::Background64x64 | RegularBackgroundSize::Background64x32 => 64,
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}
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}
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#[must_use]
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pub fn height(&self) -> u32 {
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match self {
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RegularBackgroundSize::Background32x32 => 32,
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RegularBackgroundSize::Background64x32 => 32,
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RegularBackgroundSize::Background32x64 => 64,
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RegularBackgroundSize::Background64x64 => 64,
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RegularBackgroundSize::Background32x32 | RegularBackgroundSize::Background64x32 => 32,
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RegularBackgroundSize::Background32x64 | RegularBackgroundSize::Background64x64 => 64,
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}
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}
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pub(crate) fn size_flag(&self) -> u16 {
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pub(crate) fn size_flag(self) -> u16 {
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match self {
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RegularBackgroundSize::Background32x32 => 0,
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RegularBackgroundSize::Background64x32 => 1,
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@ -45,17 +43,17 @@ impl RegularBackgroundSize {
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}
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}
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pub(crate) fn num_tiles(&self) -> usize {
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pub(crate) fn num_tiles(self) -> usize {
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(self.width() * self.height()) as usize
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}
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pub(crate) fn num_screen_blocks(&self) -> usize {
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pub(crate) fn num_screen_blocks(self) -> usize {
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self.num_tiles() / (32 * 32)
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}
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// This is hilariously complicated due to how the GBA stores the background screenblocks.
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// See https://www.coranac.com/tonc/text/regbg.htm#sec-map for an explanation
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pub(crate) fn gba_offset(&self, pos: Vector2D<u16>) -> usize {
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pub(crate) fn gba_offset(self, pos: Vector2D<u16>) -> usize {
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let x_mod = pos.x & (self.width() as u16 - 1);
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let y_mod = pos.y & (self.height() as u16 - 1);
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@ -66,19 +64,19 @@ impl RegularBackgroundSize {
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pos as usize
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}
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pub(crate) fn tile_pos_x(&self, x: i32) -> u16 {
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pub(crate) fn tile_pos_x(self, x: i32) -> u16 {
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((x as u32) & (self.width() - 1)) as u16
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}
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pub(crate) fn tile_pos_y(&self, y: i32) -> u16 {
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pub(crate) fn tile_pos_y(self, y: i32) -> u16 {
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((y as u32) & (self.height() - 1)) as u16
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}
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pub(crate) fn px_offset_x(&self, x: i32) -> u16 {
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pub(crate) fn px_offset_x(self, x: i32) -> u16 {
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((x as u32) & (self.width() * 8 - 1)) as u16
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}
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pub(crate) fn px_offset_y(&self, y: i32) -> u16 {
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pub(crate) fn px_offset_y(self, y: i32) -> u16 {
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((y as u32) & (self.height() * 8 - 1)) as u16
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}
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}
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@ -101,6 +99,7 @@ impl Tile {
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pub struct TileSetting(u16);
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impl TileSetting {
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#[must_use]
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pub const fn new(tile_id: u16, hflip: bool, vflip: bool, palette_id: u8) -> Self {
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Self(
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(tile_id & ((1 << 10) - 1))
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@ -110,6 +109,7 @@ impl TileSetting {
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)
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}
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#[must_use]
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pub const fn from_raw(raw: u16) -> Self {
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Self(raw)
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}
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@ -44,6 +44,7 @@ pub struct TileSet<'a> {
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}
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impl<'a> TileSet<'a> {
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#[must_use]
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pub fn new(tiles: &'a [u8], format: TileFormat) -> Self {
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Self { tiles, format }
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}
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@ -53,7 +54,7 @@ impl<'a> TileSet<'a> {
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy)]
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pub struct TileIndex(u16);
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impl TileIndex {
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@ -61,7 +62,7 @@ impl TileIndex {
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Self(index as u16)
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}
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pub(crate) const fn index(&self) -> u16 {
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pub(crate) const fn index(self) -> u16 {
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self.0
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}
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}
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@ -128,8 +129,9 @@ pub struct DynamicTile<'a> {
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}
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impl DynamicTile<'_> {
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#[must_use]
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pub fn fill_with(self, colour_index: u8) -> Self {
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let colour_index = colour_index as u32;
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let colour_index = u32::from(colour_index);
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let mut value = 0;
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for i in 0..8 {
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@ -142,6 +144,7 @@ impl DynamicTile<'_> {
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}
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impl DynamicTile<'_> {
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#[must_use]
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pub fn tile_set(&self) -> TileSet<'_> {
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let tiles = unsafe {
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slice::from_raw_parts_mut(
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@ -153,6 +156,7 @@ impl DynamicTile<'_> {
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TileSet::new(tiles, TileFormat::FourBpp)
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}
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#[must_use]
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pub fn tile_index(&self) -> u16 {
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let difference = self.tile_data.as_ptr() as usize - TILE_RAM_START;
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(difference / (8 * 8 / 2)) as u16
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@ -188,6 +192,7 @@ impl VRamManager {
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TileReference(NonNull::new(ptr as *mut _).unwrap())
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}
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#[must_use]
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pub fn new_dynamic_tile<'a>(&mut self) -> DynamicTile<'a> {
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let tile_format = TileFormat::FourBpp;
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let new_reference: NonNull<u32> =
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@ -227,6 +232,8 @@ impl VRamManager {
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}
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}
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// This needs to take ownership of the dynamic tile because it will no longer be valid after this call
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#[allow(clippy::needless_pass_by_value)]
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pub fn remove_dynamic_tile(&mut self, dynamic_tile: DynamicTile<'_>) {
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let pointer = NonNull::new(dynamic_tile.tile_data.as_mut_ptr() as *mut _).unwrap();
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let tile_reference = TileReference(pointer);
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@ -336,7 +343,7 @@ impl VRamManager {
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tile_slice.as_ptr() as *const u16,
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target_location,
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tile_size_in_half_words,
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)
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);
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};
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}
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@ -356,7 +363,7 @@ impl VRamManager {
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/// Copies palettes to the background palettes without any checks.
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pub fn set_background_palettes(&mut self, palettes: &[palette16::Palette16]) {
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for (palette_index, entry) in palettes.iter().enumerate() {
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self.set_background_palette(palette_index as u8, entry)
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self.set_background_palette(palette_index as u8, entry);
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}
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}
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}
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