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Fix warnings in chicken.rs
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parent
b44b42de1d
commit
1f053c987a
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@ -72,7 +72,7 @@ fn main(mut gba: agb::Gba) -> ! {
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let object = gba.display.object.get();
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let sprite = object.sprite(&ChickenSprites[0]);
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let sprite = object.sprite(&CHICKEN_SPRITES[0]);
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let mut chicken = Character {
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object: object.object(sprite),
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position: Vector2D {
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@ -154,17 +154,19 @@ fn update_chicken_object<'a>(
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State::Ground => {
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if chicken.velocity.x.abs() > 1 << 4 {
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chicken.object.set_sprite(
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object.sprite(&ChickenSprites[frame_ranger(frame_count, 1, 3, 10)]),
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object.sprite(&CHICKEN_SPRITES[frame_ranger(frame_count, 1, 3, 10)]),
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);
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} else {
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chicken.object.set_sprite(object.sprite(&ChickenSprites[0]));
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chicken
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.object
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.set_sprite(object.sprite(&CHICKEN_SPRITES[0]));
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}
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}
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State::Upwards => {}
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State::Flapping => {
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chicken
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.object
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.set_sprite(object.sprite(&ChickenSprites[frame_ranger(frame_count, 4, 5, 5)]));
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.set_sprite(object.sprite(&CHICKEN_SPRITES[frame_ranger(frame_count, 4, 5, 5)]));
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}
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}
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@ -249,12 +251,12 @@ fn handle_collision(
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// Below is the data for the sprites
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static ChickenPalette: Palette16 =
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static CHICKEN_PALETTE: Palette16 =
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Palette16::new([0x7C1E, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
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static ChickenSprites: &[Sprite] = &[
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static CHICKEN_SPRITES: &[Sprite] = &[
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Sprite::new(
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&ChickenPalette,
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
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@ -263,7 +265,7 @@ static ChickenSprites: &[Sprite] = &[
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Size::S8x8,
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),
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Sprite::new(
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&ChickenPalette,
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x10, 0x00,
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@ -272,7 +274,7 @@ static ChickenSprites: &[Sprite] = &[
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Size::S8x8,
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),
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Sprite::new(
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&ChickenPalette,
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x10, 0x01, 0x10, 0x00,
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@ -281,7 +283,7 @@ static ChickenSprites: &[Sprite] = &[
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Size::S8x8,
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),
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Sprite::new(
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&ChickenPalette,
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x00, 0x10, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x11, 0x01, 0x00,
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@ -290,7 +292,7 @@ static ChickenSprites: &[Sprite] = &[
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Size::S8x8,
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),
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Sprite::new(
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&ChickenPalette,
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x11, 0x11, 0x11, 0x10, 0x10, 0x11, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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@ -299,7 +301,7 @@ static ChickenSprites: &[Sprite] = &[
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Size::S8x8,
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),
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Sprite::new(
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&ChickenPalette,
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&CHICKEN_PALETTE,
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&[
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0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x10, 0x11, 0x10, 0x11, 0x11, 0x01, 0x10, 0x11,
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0x11, 0x01, 0x10, 0x11, 0x11, 0x01, 0x00, 0x10, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00,
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