Start the tile ram one tile in to prevent overwriting the transparent tile

This commit is contained in:
Gwilym Kuiper 2022-07-15 23:55:19 +01:00
parent 8a55fc7f0e
commit 2026e49569

View file

@ -17,7 +17,7 @@ const PALETTE_BACKGROUND: MemoryMapped1DArray<u16, 256> =
static TILE_ALLOCATOR: BlockAllocator = unsafe {
BlockAllocator::new(StartEnd {
start: || TILE_RAM_START,
start: || TILE_RAM_START + 8 * 8,
end: || TILE_RAM_START + 0x8000,
})
};