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remove unused enum
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@ -19,13 +19,6 @@ const TILE_SPRITE: MemoryMapped1DArray<u32, { 512 * 8 }> =
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const MAP: *mut [[[u16; 32]; 32]; 32] = 0x0600_0000 as *mut _;
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const MAP: *mut [[[u16; 32]; 32]; 32] = 0x0600_0000 as *mut _;
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pub enum BackgroundLayer {
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Background0 = 0,
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Background1 = 1,
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Background2 = 2,
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Background3 = 3,
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}
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pub enum Prioriry {
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pub enum Prioriry {
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P0 = 0,
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P0 = 0,
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P1 = 1,
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P1 = 1,
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