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Finally extract InfiniteScrolledMap
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3 changed files with 5 additions and 6 deletions
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@ -5,10 +5,6 @@ use video::Video;
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use self::object::ObjectControl;
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pub mod tiled;
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/// Graphics mode 0. Four regular backgrounds.
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pub mod background;
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/// Graphics mode 3. Bitmap mode that provides a 16-bit colour framebuffer.
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pub mod bitmap3;
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/// Graphics mode 4. Bitmap 4 provides two 8-bit paletted framebuffers with page switching.
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@ -21,6 +17,8 @@ pub mod object;
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pub mod palette16;
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/// Data produced by agb-image-converter
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pub mod tile_data;
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/// Graphics mode 0. Four regular backgrounds.
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pub mod tiled;
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/// Giving out graphics mode.
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pub mod video;
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@ -1,7 +1,6 @@
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use alloc::boxed::Box;
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pub use super::tiled::VRamManager;
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use super::tiled::{MapLoan, RegularMap, TileSetReference, TileSetting};
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use super::{MapLoan, RegularMap, TileSetReference, TileSetting, VRamManager};
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use crate::{
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display,
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@ -1,7 +1,9 @@
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mod infinite_scrolled_map;
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mod map;
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mod tiled0;
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mod vram_manager;
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pub use infinite_scrolled_map::InfiniteScrolledMap;
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pub use map::{MapLoan, RegularMap};
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pub use tiled0::Tiled0;
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pub use vram_manager::{TileFormat, TileIndex, TileSet, TileSetReference, VRamManager};
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