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https://github.com/italicsjenga/agb.git
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commit
2391acb68d
117
agb/src/arena.rs
Normal file
117
agb/src/arena.rs
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@ -0,0 +1,117 @@
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use core::cell::RefCell;
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type Index = u8;
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pub struct Loan<'a, const S: usize> {
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pub my_index: Index,
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arena: &'a RefCell<ArenaInner<S>>,
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}
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#[derive(Debug)]
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struct ArenaInner<const S: usize> {
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arena: [Index; S],
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first: Index,
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}
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pub struct Arena<const S: usize> {
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arena_inner: RefCell<ArenaInner<S>>,
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}
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impl<const S: usize> Arena<S> {
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pub fn new() -> Arena<S> {
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// we use the special value u8::MAX as a None
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assert!(S < u8::MAX as usize - 1);
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let mut arena: [u8; S] = [u8::MAX; S];
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arena
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.iter_mut()
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.enumerate()
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.for_each(|(idx, a)| *a = idx as Index + 1);
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if let Some(a) = arena.last_mut() {
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*a = u8::MAX;
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}
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Arena {
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arena_inner: RefCell::new(ArenaInner { arena, first: 0 }),
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}
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}
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pub fn get_next_free(&self) -> Option<Loan<S>> {
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let mut arena = self.arena_inner.borrow_mut();
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let i = arena.first;
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if i == u8::MAX {
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return None;
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}
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arena.first = arena.arena[i as usize];
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arena.arena[i as usize] = 1;
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Some(Loan {
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my_index: i,
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arena: &self.arena_inner,
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})
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}
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}
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impl<const S: usize> Drop for Loan<'_, S> {
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fn drop(&mut self) {
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let mut arena = self.arena.borrow_mut();
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let mut me = arena.arena[self.my_index as usize];
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me -= 1;
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if me == 0 {
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arena.arena[self.my_index as usize] = arena.first;
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arena.first = self.my_index;
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} else {
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arena.arena[self.my_index as usize] = me;
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}
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}
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}
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impl<const S: usize> Clone for Loan<'_, S> {
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fn clone(&self) -> Self {
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self.arena.borrow_mut().arena[self.my_index as usize] += 1;
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Loan {
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my_index: self.my_index,
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arena: self.arena,
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test_case]
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fn get_everything(_gba: &mut crate::Gba) {
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let s: Arena<4> = Arena::new();
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{
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let c = alloc::vec![s.get_next_free(), s.get_next_free()];
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c.iter()
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.enumerate()
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.for_each(|(i, a)| assert!(a.is_some(), "expected index {} is some", i));
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}
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{
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let c = alloc::vec![
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s.get_next_free(),
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s.get_next_free(),
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s.get_next_free(),
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s.get_next_free()
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];
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c.iter().for_each(|a| assert!(a.is_some()));
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assert!(s.get_next_free().is_none());
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}
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{
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let c = alloc::vec![
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s.get_next_free(),
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s.get_next_free(),
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s.get_next_free(),
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s.get_next_free()
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];
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c.iter().for_each(|a| assert!(a.is_some()));
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assert!(s.get_next_free().is_none());
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}
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}
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}
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@ -5,6 +5,9 @@ use crate::bitarray::Bitarray;
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use crate::memory_mapped::MemoryMapped1DArray;
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use crate::number::Vector2D;
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type AffineLoan<'a> = crate::arena::Loan<'a, 32>;
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type AffineArena = crate::arena::Arena<32>;
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const OBJECT_ATTRIBUTE_MEMORY: MemoryMapped1DArray<u16, 512> =
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unsafe { MemoryMapped1DArray::new(0x0700_0000) };
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const PALETTE_SPRITE: MemoryMapped1DArray<u16, 256> =
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@ -15,7 +18,7 @@ const TILE_SPRITE: MemoryMapped1DArray<u32, { 512 * 8 }> =
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/// Handles distributing objects and matricies along with operations that effect all objects.
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pub struct ObjectControl {
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objects: RefCell<Bitarray<4>>,
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affines: RefCell<Bitarray<1>>,
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affines: AffineArena,
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}
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struct ObjectLoan<'a> {
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@ -23,11 +26,6 @@ struct ObjectLoan<'a> {
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objects: &'a RefCell<Bitarray<4>>,
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}
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struct AffineLoan<'a> {
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index: u8,
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affines: &'a RefCell<Bitarray<1>>,
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}
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/// The standard object, without rotation.
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pub struct ObjectStandard<'a> {
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attributes: ObjectAttribute,
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@ -39,7 +37,7 @@ pub struct ObjectStandard<'a> {
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pub struct ObjectAffine<'a> {
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attributes: ObjectAttribute,
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loan: ObjectLoan<'a>,
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aff_id: Option<u8>,
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aff_loan: Option<AffineLoan<'a>>,
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}
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/// Refers to an affine matrix in the OAM. Includes both an index and the
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@ -161,7 +159,7 @@ impl<'a> ObjectAffine<'a> {
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/// Show the object on screen. Panics if affine matrix has not been set.
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pub fn show(&mut self) {
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if self.aff_id.is_none() {
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if self.aff_loan.is_none() {
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panic!("affine matrix should be set")
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}
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self.attributes.set_mode(Mode::Affine)
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@ -170,11 +168,12 @@ impl<'a> ObjectAffine<'a> {
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pub fn hide(&mut self) {
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self.attributes.set_mode(Mode::Hidden)
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}
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/// Sets the affine matrix to use. Changing the affine matrix will change
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/// how the sprite is rendered.
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pub fn set_affine_mat(&mut self, aff: &AffineMatrix) {
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self.attributes.set_affine(aff.loan.index);
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self.aff_id = Some(aff.loan.index);
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pub fn set_affine_mat(&mut self, aff: &AffineMatrix<'a>) {
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self.attributes.set_affine(aff.loan.my_index);
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self.aff_loan = Some(aff.loan.clone());
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}
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/// Sets the x and y position of the object, performing casts as nessesary
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}
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}
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impl Drop for AffineLoan<'_> {
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fn drop(&mut self) {
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let attributes = AffineMatrixAttributes {
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p_a: 0,
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p_b: 0,
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p_c: 0,
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p_d: 0,
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};
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unsafe {
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attributes.commit(self.index);
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}
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let mut affs = self.affines.borrow_mut();
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affs.set(self.index as usize, false);
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}
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}
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struct ObjectAttribute {
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a0: u16,
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a1: u16,
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impl AffineMatrix<'_> {
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/// Commits matrix to OAM, will cause any objects using this matrix to be updated.
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pub fn commit(&self) {
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unsafe { self.attributes.commit(self.loan.index) };
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unsafe { self.attributes.commit(self.loan.my_index) };
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}
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}
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}
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ObjectControl {
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objects: RefCell::new(Bitarray::new()),
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affines: RefCell::new(Bitarray::new()),
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affines: AffineArena::new(),
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}
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}
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panic!("object id must be less than 128");
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}
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fn get_unused_affine_index(&self) -> u8 {
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let mut affines = self.affines.borrow_mut();
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for index in 0..32 {
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if !affines.get(index).unwrap() {
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affines.set(index, true);
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return index as u8;
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}
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}
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panic!("affine id must be less than 32");
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}
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/// Get an unused standard object. Panics if more than 128 objects are
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/// obtained.
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pub fn get_object_standard(&self) -> ObjectStandard {
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objects: &self.objects,
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index: id,
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},
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aff_id: None,
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aff_loan: None,
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}
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}
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/// Get an unused affine matrix. Panics if more than 32 affine matricies are
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/// obtained.
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pub fn get_affine(&self) -> AffineMatrix {
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let id = self.get_unused_affine_index();
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AffineMatrix {
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attributes: AffineMatrixAttributes {
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p_a: 0,
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p_c: 0,
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p_d: 0,
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},
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loan: AffineLoan {
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affines: &self.affines,
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index: id,
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},
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loan: self
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.affines
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.get_next_free()
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.expect("there are no affines avaliable"),
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}
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}
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}
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let _a1 = {
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let a0 = objs.get_affine();
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let a1 = objs.get_affine();
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assert_eq!(a0.loan.index, 0);
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assert_eq!(a1.loan.index, 1);
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assert_eq!(a0.loan.my_index, 0);
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assert_eq!(a1.loan.my_index, 1);
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a1
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};
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let a0 = objs.get_affine();
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assert_eq!(a0.loan.index, 0);
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assert_eq!(a0.loan.my_index, 0);
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let a2 = objs.get_affine();
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assert_eq!(a2.loan.index, 2);
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assert_eq!(a2.loan.my_index, 2);
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}
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}
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@ -14,31 +14,29 @@
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//! internal workings of the Game Boy Advance whilst still being high
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//! performance and memory efficient.
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pub use agb_image_converter::include_gfx;
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pub use agb_macros::entry;
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pub use agb_sound_converter::include_wav;
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#[cfg(feature = "alloc")]
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extern crate alloc;
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#[cfg(feature = "alloc")]
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mod agb_alloc;
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mod arena;
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mod bitarray;
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/// Implements everything relating to things that are displayed on screen.
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pub mod display;
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/// Button inputs to the system.
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pub mod input;
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/// Implements sound output.
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pub mod sound;
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pub use agb_image_converter::include_gfx;
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pub use agb_sound_converter::include_wav;
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pub use agb_macros::entry;
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mod bitarray;
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pub mod interrupt;
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mod memory_mapped;
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/// Implements logging to the mgba emulator.
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pub mod mgba;
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pub mod number;
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mod single;
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/// Implements sound output.
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pub mod sound;
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/// System BIOS calls / syscalls.
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pub mod syscall;
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