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Calculate 2 samples per loop
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@ -163,7 +163,7 @@ agb_arm_func agb_rs__mixer_collapse
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@ Arguments:
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@ r0 = target buffer (i8)
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@ r1 = input buffer (i16) of fixnums with 4 bits of precision (read in sets of i16 in an i32)
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push {r4}
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push {r4, r5, r6}
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ldr r2, agb_rs__buffer_size @ loop counter
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mov r4, r2
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@ -182,13 +182,19 @@ agb_arm_func agb_rs__mixer_collapse
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.endm
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load_sample r3, r12
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load_sample r5, r6
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strb r3, [r0, r4] @ *(r0 + (r4 = SOUND_BUFFER_SIZE)) = r3
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strb r12, [r0], #1 @ *r0 = r12; r0++
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and r3, r3, #255 @ combine the two samples so we can store in 16-bit chunks
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and r12, r12, #255
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orr r3, r3, r5, lsl #8
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orr r12, r12, r6, lsl #8
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subs r2, r2, #1 @ r2 -= 1
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strh r3, [r0, r4] @ *(r0 + (r4 = SOUND_BUFFER_SIZE)) = r3
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strh r12, [r0], #2 @ *r0 = r12; r0 += 2
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subs r2, r2, #2 @ r2 -= 2
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bne 1b @ loop if not 0
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pop {r4}
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pop {r4, r5, r6}
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bx lr
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agb_arm_end agb_rs__mixer_collapse
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