make teleporter_2 better

This commit is contained in:
Corwin 2023-08-29 22:58:50 +01:00
parent 3c08880b5d
commit 32eee32fb1
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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="12">
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="13">
<properties>
<property name="DIRECTIONS" value="RRRRDDDDDDDD"/>
<property name="ITEMS" value="BLOCK,BLOCK,SQUID_DOWN,TELEPORTER,TELEPORTER,GLOVE,SPIKES"/>
<property name="ITEMS" value="BLOCK,BLOCK,SQUID_DOWN,TELEPORTER,TELEPORTER,GLOVE"/>
<property name="NAME" value="The hero is rather useless without help"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
@ -30,7 +30,7 @@
<object id="8" name="BLOCK" x="102.949" y="39.4372">
<point/>
</object>
<object id="9" name="KEY" x="136.884" y="55.4872">
<object id="9" name="KEY" x="55.7165" y="41.5008">
<point/>
</object>
<object id="10" name="STAIRS" x="85.9823" y="135.05">
@ -39,5 +39,8 @@
<object id="11" name="DOOR" x="87.358" y="118.77">
<point/>
</object>
<object id="12" name="SPIKES" x="87.358" y="102.949">
<point/>
</object>
</objectgroup>
</map>