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make teleporter_2 better
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parent
3c08880b5d
commit
32eee32fb1
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="12">
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<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="11" height="10" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="13">
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<properties>
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<property name="DIRECTIONS" value="RRRRDDDDDDDD"/>
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<property name="ITEMS" value="BLOCK,BLOCK,SQUID_DOWN,TELEPORTER,TELEPORTER,GLOVE,SPIKES"/>
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<property name="ITEMS" value="BLOCK,BLOCK,SQUID_DOWN,TELEPORTER,TELEPORTER,GLOVE"/>
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<property name="NAME" value="The hero is rather useless without help"/>
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</properties>
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<tileset firstgid="1" source="../level16.tsx"/>
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@ -30,7 +30,7 @@
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<object id="8" name="BLOCK" x="102.949" y="39.4372">
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<point/>
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</object>
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<object id="9" name="KEY" x="136.884" y="55.4872">
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<object id="9" name="KEY" x="55.7165" y="41.5008">
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<point/>
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</object>
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<object id="10" name="STAIRS" x="85.9823" y="135.05">
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@ -39,5 +39,8 @@
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<object id="11" name="DOOR" x="87.358" y="118.77">
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<point/>
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</object>
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<object id="12" name="SPIKES" x="87.358" y="102.949">
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<point/>
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</object>
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</objectgroup>
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</map>
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