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Rename timer -> fifo_timer
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@ -75,7 +75,7 @@ extern "C" {
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/// loop {
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/// mixer.frame();
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/// vblank.wait_for_vblank();
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/// mixer.after_vblank();
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/// mixer.after_vblank();
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/// }
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/// # }
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/// ```
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@ -89,7 +89,7 @@ pub struct Mixer {
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indices: [i32; 8],
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frequency: Frequency,
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timer: Timer,
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fifo_timer: Timer,
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}
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/// A pointer to a currently playing channel.
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@ -119,6 +119,9 @@ impl Mixer {
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pub(super) fn new(frequency: Frequency) -> Self {
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let buffer = Box::pin(MixerBuffer::new(frequency));
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// SAFETY: you can only ever have 1 Mixer at a time
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let fifo_timer = unsafe { Timer::new(0) };
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// SAFETY: you can only ever have 1 Mixer at a time
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let mut interrupt_timer = unsafe { Timer::new(1) };
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interrupt_timer
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@ -146,7 +149,7 @@ impl Mixer {
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interrupt_timer,
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_interrupt_handler: interrupt_handler,
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timer: unsafe { Timer::new(0) },
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fifo_timer,
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}
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}
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@ -155,7 +158,10 @@ impl Mixer {
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/// You must call this method in order to start playing sound. You can do as much set up before
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/// this as you like, but you will not get any sound out of the console until this method is called.
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pub fn enable(&mut self) {
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hw::set_timer_counter_for_frequency_and_enable(&mut self.timer, self.frequency.frequency());
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hw::set_timer_counter_for_frequency_and_enable(
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&mut self.fifo_timer,
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self.frequency.frequency(),
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);
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hw::set_sound_control_register_for_mixer();
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self.interrupt_timer.set_enabled(true);
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