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Merge pull request #1 from gwilymk/textrender-rework-gwilym
Textrender rework gwilym
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commit
3b19088b5b
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@ -40,7 +40,8 @@ fn main(mut gba: agb::Gba) -> ! {
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vram.remove_dynamic_tile(background_tile);
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let mut writer = FONT.render_text((0u16, 3u16).into(), 1, 2, &mut bg, &mut vram);
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let mut renderer = FONT.render_text((0u16, 3u16).into());
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let mut writer = renderer.writer(1, 2, &mut bg, &mut vram);
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writeln!(&mut writer, "Hello, World!").unwrap();
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writeln!(&mut writer, "This is a font rendering example").unwrap();
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@ -53,7 +54,8 @@ fn main(mut gba: agb::Gba) -> ! {
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let mut frame = 0;
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loop {
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let mut writer = FONT.render_text((4u16, 0u16).into(), 1, 2, &mut bg, &mut vram);
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let mut renderer = FONT.render_text((4u16, 0u16).into());
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let mut writer = renderer.writer(1, 2, &mut bg, &mut vram);
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writeln!(&mut writer, "Frame {}", frame).unwrap();
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writer.commit();
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@ -62,5 +64,7 @@ fn main(mut gba: agb::Gba) -> ! {
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vblank.wait_for_vblank();
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bg.commit(&mut vram);
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renderer.clear(&mut vram);
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}
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}
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@ -8,8 +8,7 @@ use super::tiled::{DynamicTile, RegularMap, TileSetting, VRamManager};
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/// The text renderer renders a variable width fixed size
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/// bitmap font using dynamic tiles as a rendering surface.
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/// Does not support any unicode features.
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/// For usage see the `text_render.rs` example
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/// For usage see the `text_render.rs` example
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pub struct FontLetter {
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width: u8,
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height: u8,
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@ -75,8 +74,8 @@ impl Font {
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}
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}
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/// Keeps track of the cursor and manages rendered tiles.
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pub struct TextRenderer<'a> {
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/// Keeps track of the cursor and manages rendered tiles.
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current_x_pos: i32,
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current_y_pos: i32,
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font: &'a Font,
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@ -84,17 +83,17 @@ pub struct TextRenderer<'a> {
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tiles: HashMap<(i32, i32), DynamicTile<'a>>,
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}
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pub struct TextWriter<'a, 'b: 'a, 'c> {
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/// Generated from the renderer for use
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/// with `Write` trait methods.
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/// Generated from the renderer for use
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/// with `Write` trait methods.
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pub struct TextWriter<'a, 'b> {
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foreground_colour: u8,
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background_colour: u8,
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text_renderer: &'a mut TextRenderer<'c>,
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vram_manager: &'b mut VRamManager,
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bg: &'b mut RegularMap,
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text_renderer: &'a mut TextRenderer<'b>,
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vram_manager: &'a mut VRamManager,
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bg: &'a mut RegularMap,
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}
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impl<'a, 'b, 'c> Write for TextWriter<'a, 'b, 'c> {
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impl<'a, 'b> Write for TextWriter<'a, 'b> {
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fn write_str(&mut self, text: &str) -> Result<(), Error> {
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for c in text.chars() {
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self.text_renderer.write_char(
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@ -108,8 +107,8 @@ impl<'a, 'b, 'c> Write for TextWriter<'a, 'b, 'c> {
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Ok(())
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}
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}
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impl<'a, 'b, 'c> TextWriter<'a, 'b, 'c> {
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/// Calls commit on the parent renderer, consuming the writer.
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impl<'a, 'b> TextWriter<'a, 'b> {
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pub fn commit(self) {
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self.text_renderer.commit(self.bg, self.vram_manager);
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}
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@ -119,14 +118,14 @@ fn div_ceil(quotient: i32, divisor: i32) -> i32 {
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(quotient + divisor - 1) / divisor
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}
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impl<'a, 'b, 'c> TextRenderer<'c> {
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impl<'a, 'b> TextRenderer<'b> {
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pub fn writer(
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&'a mut self,
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foreground_colour: u8,
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background_colour: u8,
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bg: &'b mut RegularMap,
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vram_manager: &'b mut VRamManager,
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) -> TextWriter<'a, 'b, 'c> {
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bg: &'a mut RegularMap,
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vram_manager: &'a mut VRamManager,
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) -> TextWriter<'a, 'b> {
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TextWriter {
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text_renderer: self,
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foreground_colour,
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@ -205,8 +204,9 @@ impl<'a, 'b, 'c> TextRenderer<'c> {
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}
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}
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}
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/// Commit the dynamic tiles that contain the text to the background.
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pub fn commit(&self, bg: &'b mut RegularMap, vram_manager: &'b mut VRamManager) {
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pub fn commit(&self, bg: &'a mut RegularMap, vram_manager: &'a mut VRamManager) {
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for ((x, y), tile) in self.tiles.iter() {
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bg.set_tile(
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vram_manager,
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@ -216,6 +216,7 @@ impl<'a, 'b, 'c> TextRenderer<'c> {
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);
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}
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}
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/// Write another char into the text, moving the cursor as appropriate.
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pub fn write_char(
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&mut self,
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