add a slime + teleport level

This commit is contained in:
Gwilym Inzani 2023-08-29 22:56:44 +01:00
parent 45059029fa
commit 3c08880b5d
2 changed files with 44 additions and 0 deletions

View file

@ -38,6 +38,7 @@ const LEVEL_NAMES: &[&str] = &[
"teleporter_1",
"squid_teleport",
"teleporter_2",
"slime_teleporter",
];
fn main() {

View file

@ -0,0 +1,43 @@
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<properties>
<property name="DIRECTIONS" value="UUULLLD"/>
<property name="ITEMS" value="TELEPORTER,TELEPORTER,SQUID_UP,SWITCH"/>
<property name="NAME" value="Hmmmmmmmmmm"/>
</properties>
<tileset firstgid="1" source="../level16.tsx"/>
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</layer>
<objectgroup id="2" name="Object Layer 1">
<object id="1" name="STAIRS" x="70.4375" y="75.2306">
<point/>
</object>
<object id="2" name="SLIME" x="72.3131" y="60.6429">
<point/>
</object>
<object id="3" name="HERO" x="118.577" y="107.323">
<point/>
</object>
<object id="5" name="SWORD" x="103.156" y="57.7254">
<point/>
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<object id="6" name="SPIKES" x="70.2291" y="89.6099">
<point/>
</object>
<object id="7" name="SWITCH" x="86.0671" y="57.1002">
<point/>
</object>
</objectgroup>
</map>