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fixed the sprite example to be compilable
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@ -63,9 +63,9 @@ Using the `Gba` struct we get the [`ObjectController` struct](https://docs.rs/ag
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```rust
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#[agb::entry]
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fn main(gba: mut agb::Gba) -> ! {
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fn main(mut gba: agb::Gba) -> ! {
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// Get the object manager
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let object = gba.display.object.get();
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let object = gba.display.object.get_managed();
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// Create an object with the ball sprite
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let mut ball = object.object_sprite(BALL.sprite(0));
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