mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 00:31:34 +11:00
Autofix a bunch of lints
This commit is contained in:
parent
6bd4a52f01
commit
42be969c1f
|
@ -700,14 +700,14 @@ impl<'a, 'b, 'c> PlayingLevel<'a, 'b> {
|
|||
self.player.update_frame(
|
||||
&self.input,
|
||||
self.timer,
|
||||
&self.background.level,
|
||||
self.background.level,
|
||||
&self.enemies,
|
||||
sfx_player,
|
||||
);
|
||||
|
||||
for enemy in self.enemies.iter_mut() {
|
||||
match enemy.update(
|
||||
&self.background.level,
|
||||
self.background.level,
|
||||
self.player.wizard.position,
|
||||
self.player.hat_state,
|
||||
self.timer,
|
||||
|
@ -731,7 +731,7 @@ impl<'a, 'b, 'c> PlayingLevel<'a, 'b> {
|
|||
player_dead |= self
|
||||
.player
|
||||
.wizard
|
||||
.killision_at_point(&self.background.level, self.player.wizard.position);
|
||||
.killision_at_point(self.background.level, self.player.wizard.position);
|
||||
if player_dead {
|
||||
UpdateState::Dead
|
||||
} else if self
|
||||
|
@ -760,12 +760,12 @@ impl<'a, 'b, 'c> PlayingLevel<'a, 'b> {
|
|||
let mut target_position = ((current_centre * 3 + new_target_position) / 4) - half_screen;
|
||||
|
||||
target_position.x = target_position.x.clamp(
|
||||
0.into(),
|
||||
((self.background.level.dimensions.x * 8 - (WIDTH as u32)) as i32).into(),
|
||||
0,
|
||||
((self.background.level.dimensions.x * 8 - (WIDTH as u32)) as i32),
|
||||
);
|
||||
target_position.y = target_position.y.clamp(
|
||||
0.into(),
|
||||
((self.background.level.dimensions.y * 8 - (HEIGHT as u32)) as i32).into(),
|
||||
0,
|
||||
((self.background.level.dimensions.y * 8 - (HEIGHT as u32)) as i32),
|
||||
);
|
||||
|
||||
target_position.into()
|
||||
|
|
Loading…
Reference in a new issue