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https://github.com/italicsjenga/agb.git
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Add a slightly crappy dynamic tiles API
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ac2e986451
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43
agb/examples/dynamic_tiles.rs
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43
agb/examples/dynamic_tiles.rs
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@ -0,0 +1,43 @@
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#![no_std]
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#![no_main]
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use agb::display::{palette16::Palette16, tiled::TileSetting, Priority};
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#[agb::entry]
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fn main(mut gba: agb::Gba) -> ! {
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let (gfx, mut vram) = gba.display.video.tiled0();
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let vblank = agb::interrupt::VBlank::get();
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vram.set_background_palettes(&[Palette16::new([
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0xff00, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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])]);
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let mut bg = gfx.background(Priority::P0);
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for y in 0..20u16 {
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for x in 0..30u16 {
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let dynamic_tile = vram.new_dynamic_tile();
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for (i, bit) in dynamic_tile.tile_data.iter_mut().enumerate() {
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*bit = ((((x + i as u16) % 8) << 4) | ((y + i as u16) % 8)) as u8
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}
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bg.set_tile(
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&mut vram,
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(x, y).into(),
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&dynamic_tile.tile_set(),
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TileSetting::from_raw(dynamic_tile.tile_index()),
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);
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vram.remove_dynamic_tile(dynamic_tile);
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}
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}
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bg.commit();
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bg.show();
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loop {
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vblank.wait_for_vblank();
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}
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}
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@ -1,6 +1,6 @@
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use core::{alloc::Layout, ptr::NonNull};
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use core::{alloc::Layout, ptr::NonNull};
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use alloc::vec::Vec;
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use alloc::{slice, vec::Vec};
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use crate::{
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use crate::{
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agb_alloc::{block_allocator::BlockAllocator, bump_allocator::StartEnd},
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agb_alloc::{block_allocator::BlockAllocator, bump_allocator::StartEnd},
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@ -118,6 +118,29 @@ impl TileReferenceCount {
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}
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}
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}
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}
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#[non_exhaustive]
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pub struct DynamicTile<'a> {
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pub tile_data: &'a mut [u8],
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}
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impl DynamicTile<'_> {
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pub fn tile_set(&self) -> TileSet<'_> {
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let tiles = unsafe {
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slice::from_raw_parts_mut(
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TILE_RAM_START as *mut u8,
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1024 * TileFormat::FourBpp.tile_size(),
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)
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};
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TileSet::new(tiles, TileFormat::FourBpp)
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}
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pub fn tile_index(&self) -> u16 {
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let difference = self.tile_data.as_ptr() as usize - TILE_RAM_START;
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(difference / (8 * 8 / 2)) as u16
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}
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}
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pub struct VRamManager {
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pub struct VRamManager {
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tile_set_to_vram: HashMap<TileInTileSetReference, TileReference>,
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tile_set_to_vram: HashMap<TileInTileSetReference, TileReference>,
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reference_counts: Vec<TileReferenceCount>,
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reference_counts: Vec<TileReferenceCount>,
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@ -144,6 +167,46 @@ impl VRamManager {
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TileReference(NonNull::new(ptr as *mut _).unwrap())
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TileReference(NonNull::new(ptr as *mut _).unwrap())
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}
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}
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pub fn new_dynamic_tile<'a>(&mut self) -> DynamicTile<'a> {
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let tile_format = TileFormat::FourBpp;
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let new_reference: NonNull<u32> =
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unsafe { TILE_ALLOCATOR.alloc(TILE_LAYOUT) }.unwrap().cast();
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let tile_reference = TileReference(new_reference);
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let index = Self::index_from_reference(tile_reference);
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let tiles = unsafe {
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slice::from_raw_parts_mut(TILE_RAM_START as *mut u8, 1024 * tile_format.tile_size())
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};
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let tile_set = TileSet::new(tiles, tile_format);
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self.tile_set_to_vram.insert(
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TileInTileSetReference::new(&tile_set, index as u16),
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tile_reference,
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);
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self.reference_counts.resize(
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self.reference_counts.len().max(index + 1),
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Default::default(),
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);
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self.reference_counts[index] =
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TileReferenceCount::new(TileInTileSetReference::new(&tile_set, index as u16));
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DynamicTile {
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tile_data: &mut tiles
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[index * tile_format.tile_size()..(index + 1) * tile_format.tile_size()],
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}
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}
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pub fn remove_dynamic_tile(&mut self, dynamic_tile: DynamicTile<'_>) {
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let pointer = NonNull::new(dynamic_tile.tile_data.as_mut_ptr() as *mut _).unwrap();
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let tile_reference = TileReference(pointer);
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let tile_index = Self::index_from_reference(tile_reference);
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self.remove_tile(TileIndex::new(tile_index));
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}
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pub(crate) fn add_tile(&mut self, tile_set: &TileSet<'_>, tile: u16) -> TileIndex {
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pub(crate) fn add_tile(&mut self, tile_set: &TileSet<'_>, tile: u16) -> TileIndex {
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let reference = self
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let reference = self
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.tile_set_to_vram
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.tile_set_to_vram
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