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channel.data.len() = 2 * channel.pos
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@ -147,7 +147,7 @@ impl MixerBuffer {
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if (channel.pos + playback_speed * SOUND_BUFFER_SIZE).floor() >= channel.data.len() {
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// TODO: This should probably play what's left rather than skip the last bit
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if channel.should_loop {
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channel.pos -= channel.data.len();
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channel.pos = 0.into();
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} else {
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channel.is_done = true;
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continue;
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