Merge pull request #215 from gwilymk/optimise-font-rendering

Optimise font rendering
This commit is contained in:
Gwilym Kuiper 2022-04-23 16:23:37 +01:00 committed by GitHub
commit 4cf92fa18a
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8 changed files with 203 additions and 64 deletions

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@ -13,7 +13,7 @@ proc-macro = true
image = { version = "0.23", default-features = false, features = [ "png", "bmp" ] } image = { version = "0.23", default-features = false, features = [ "png", "bmp" ] }
toml = "0.5" toml = "0.5"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
syn = "1" syn = { version = "1", features = ["full"] }
proc-macro2 = "1" proc-macro2 = "1"
quote = "1" quote = "1"
asefile = "0.3.4" asefile = "0.3.4"

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@ -33,10 +33,24 @@ pub fn load_font(font_data: &[u8], pixels_per_em: f32) -> TokenStream {
let width = metrics.width; let width = metrics.width;
let height = metrics.height; let height = metrics.height;
let rendered = bitmap
.chunks(8)
.map(|chunk| {
let mut output = 0u8;
for (i, &value) in chunk.iter().enumerate() {
if value > 100 {
output |= 1 << i;
}
}
output
})
.collect();
LetterData { LetterData {
width, width,
height, height,
rendered: bitmap, rendered,
xmin: metrics.xmin, xmin: metrics.xmin,
ymin: metrics.ymin, ymin: metrics.ymin,
advance_width: metrics.advance_width, advance_width: metrics.advance_width,
@ -51,7 +65,7 @@ pub fn load_font(font_data: &[u8], pixels_per_em: f32) -> TokenStream {
let advance_width = letter_data.advance_width.ceil() as u8; let advance_width = letter_data.advance_width.ceil() as u8;
quote!( quote!(
agb::display::FontLetter::new( display::FontLetter::new(
#width, #width,
#height, #height,
#data_raw, #data_raw,
@ -63,6 +77,6 @@ pub fn load_font(font_data: &[u8], pixels_per_em: f32) -> TokenStream {
}); });
quote![ quote![
agb::display::Font::new(&[#(#font),*], #line_height, #ascent) display::Font::new(&[#(#font),*], #line_height, #ascent)
] ]
} }

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@ -311,6 +311,13 @@ fn palete_tile_data(
(palette_data, tile_data, assignments) (palette_data, tile_data, assignments)
} }
fn flatten_group(expr: &Expr) -> &Expr {
match expr {
Expr::Group(group) => &group.expr,
_ => expr,
}
}
#[proc_macro] #[proc_macro]
pub fn include_font(input: TokenStream) -> TokenStream { pub fn include_font(input: TokenStream) -> TokenStream {
let parser = Punctuated::<Expr, syn::Token![,]>::parse_separated_nonempty; let parser = Punctuated::<Expr, syn::Token![,]>::parse_separated_nonempty;
@ -324,7 +331,7 @@ pub fn include_font(input: TokenStream) -> TokenStream {
panic!("Include_font requires 2 arguments, got {}", all_args.len()); panic!("Include_font requires 2 arguments, got {}", all_args.len());
} }
let filename = match &all_args[0] { let filename = match flatten_group(&all_args[0]) {
Expr::Lit(ExprLit { Expr::Lit(ExprLit {
lit: Lit::Str(str_lit), lit: Lit::Str(str_lit),
.. ..
@ -332,7 +339,7 @@ pub fn include_font(input: TokenStream) -> TokenStream {
_ => panic!("Expected literal string as first argument to include_font"), _ => panic!("Expected literal string as first argument to include_font"),
}; };
let font_size = match &all_args[1] { let font_size = match flatten_group(&all_args[1]) {
Expr::Lit(ExprLit { Expr::Lit(ExprLit {
lit: Lit::Float(value), lit: Lit::Float(value),
.. ..

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@ -86,33 +86,11 @@ pub struct TextRenderer<'a> {
bg: &'a mut RegularMap, bg: &'a mut RegularMap,
background_colour: u8, background_colour: u8,
foreground_colour: u8, foreground_colour: u8,
tiles: HashMap<(usize, usize), DynamicTile<'a>>, tiles: HashMap<(i32, i32), DynamicTile<'a>>,
} }
impl<'a> Write for TextRenderer<'a> { impl<'a> Write for TextRenderer<'a> {
fn write_str(&mut self, text: &str) -> Result<(), Error> { fn write_str(&mut self, text: &str) -> Result<(), Error> {
let vram_manager = &mut self.vram_manager;
let tiles = &mut self.tiles;
let foreground_colour = self.foreground_colour;
let background_colour = self.background_colour;
let mut render_pixel = |x: u16, y: u16| {
let tile_x = (x / 8) as usize;
let tile_y = (y / 8) as usize;
let inner_x = x % 8;
let inner_y = y % 8;
let colour = foreground_colour as u32;
let index = (inner_x + inner_y * 8) as usize;
let tile = tiles
.entry((tile_x, tile_y))
.or_insert_with(|| vram_manager.new_dynamic_tile().fill_with(background_colour));
tile.tile_data[index / 8] |= colour << ((index % 8) * 4);
};
for c in text.chars() { for c in text.chars() {
if c == '\n' { if c == '\n' {
self.current_y_pos += self.font.line_height; self.current_y_pos += self.font.line_height;
@ -122,22 +100,7 @@ impl<'a> Write for TextRenderer<'a> {
let letter = self.font.letter(c); let letter = self.font.letter(c);
let x_start = (self.current_x_pos + letter.xmin as i32).max(0); self.render_letter(letter);
let y_start =
self.current_y_pos + self.font.ascent - letter.height as i32 - letter.ymin as i32;
for letter_y in 0..(letter.height as i32) {
for letter_x in 0..(letter.width as i32) {
let x = x_start + letter_x;
let y = y_start + letter_y;
let px = letter.data[(letter_x + letter_y * letter.width as i32) as usize];
if px > 100 {
render_pixel(x as u16, y as u16);
}
}
}
self.current_x_pos += letter.advance_width as i32; self.current_x_pos += letter.advance_width as i32;
} }
@ -146,7 +109,76 @@ impl<'a> Write for TextRenderer<'a> {
} }
} }
fn div_ceil(quotient: i32, divisor: i32) -> i32 {
(quotient + divisor - 1) / divisor
}
impl<'a> TextRenderer<'a> { impl<'a> TextRenderer<'a> {
fn render_letter(&mut self, letter: &FontLetter) {
let vram_manager = &mut self.vram_manager;
let foreground_colour = self.foreground_colour;
let background_colour = self.background_colour;
let x_start = (self.current_x_pos + letter.xmin as i32).max(0);
let y_start =
self.current_y_pos + self.font.ascent - letter.height as i32 - letter.ymin as i32;
let x_tile_start = x_start / 8;
let y_tile_start = y_start / 8;
let letter_offset_x = x_start.rem_euclid(8);
let letter_offset_y = y_start.rem_euclid(8);
let x_tiles = div_ceil(letter.width as i32 + letter_offset_x, 8);
let y_tiles = div_ceil(letter.height as i32 + letter_offset_y, 8);
for letter_y_tile in 0..(y_tiles + 1) {
let letter_y_start = 0.max(letter_offset_y - 8 * letter_y_tile) + 8 * letter_y_tile;
let letter_y_end =
(letter_offset_y + letter.height as i32).min((letter_y_tile + 1) * 8);
let tile_y = y_tile_start + letter_y_tile;
for letter_x_tile in 0..(x_tiles + 1) {
let letter_x_start = 0.max(letter_offset_x - 8 * letter_x_tile) + 8 * letter_x_tile;
let letter_x_end =
(letter_offset_x + letter.width as i32).min((letter_x_tile + 1) * 8);
let tile_x = x_tile_start + letter_x_tile;
let mut masks = [0u32; 8];
let mut zero = true;
for letter_y in letter_y_start..letter_y_end {
let y = letter_y - letter_offset_y;
for letter_x in letter_x_start..letter_x_end {
let x = letter_x - letter_offset_x;
let pos = x + y * letter.width as i32;
let px_line = letter.data[(pos / 8) as usize];
let px = (px_line >> (pos & 7)) & 1;
if px != 0 {
masks[(letter_y & 7) as usize] |=
(foreground_colour as u32) << ((letter_x & 7) * 4);
zero = false;
}
}
}
if !zero {
let tile = self.tiles.entry((tile_x, tile_y)).or_insert_with(|| {
vram_manager.new_dynamic_tile().fill_with(background_colour)
});
for (i, tile_data_line) in tile.tile_data.iter_mut().enumerate() {
*tile_data_line |= masks[i];
}
}
}
}
}
pub fn commit(mut self) { pub fn commit(mut self) {
let tiles = core::mem::take(&mut self.tiles); let tiles = core::mem::take(&mut self.tiles);
@ -171,3 +203,48 @@ impl<'a> Drop for TextRenderer<'a> {
} }
} }
} }
#[cfg(test)]
mod tests {
use super::*;
const FONT: Font = crate::include_font!("examples/font/yoster.ttf", 12);
#[test_case]
fn font_display(gba: &mut crate::Gba) {
let (gfx, mut vram) = gba.display.video.tiled0();
let mut bg = gfx.background(crate::display::Priority::P0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
let background_tile = vram.new_dynamic_tile().fill_with(0);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
&mut vram,
(x, y).into(),
&background_tile.tile_set(),
TileSetting::from_raw(background_tile.tile_index()),
);
}
}
vram.remove_dynamic_tile(background_tile);
let mut writer = FONT.render_text((0u16, 3u16).into(), 1, 2, &mut bg, &mut vram);
writeln!(&mut writer, "Hello, World!").unwrap();
writeln!(&mut writer, "This is a font rendering example").unwrap();
writer.commit();
bg.commit();
bg.show();
crate::test_runner::assert_image_output("examples/font/font-test-output.png");
}
}

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@ -961,22 +961,26 @@ mod tests {
let object = gba.display.object.get(); let object = gba.display.object.get();
let mut objects: Vec<_> = alloc::vec![ {
object.object(object.sprite(BOSS.sprite(0))), let mut objects: Vec<_> = alloc::vec![
object.object(object.sprite(EMU.sprite(0))), object.object(object.sprite(BOSS.sprite(0))),
] object.object(object.sprite(EMU.sprite(0))),
.into_iter() ]
.map(Some) .into_iter()
.collect(); .map(Some)
.collect();
object.commit(); object.commit();
let x = objects[0].as_mut().unwrap(); let x = objects[0].as_mut().unwrap();
x.set_hflip(true); x.set_hflip(true);
x.set_vflip(true); x.set_vflip(true);
x.set_position((1, 1).into()); x.set_position((1, 1).into());
x.set_z(100); x.set_z(100);
x.set_sprite(object.sprite(BOSS.sprite(2))); x.set_sprite(object.sprite(BOSS.sprite(2)));
object.commit();
}
object.commit(); object.commit();
} }

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@ -112,9 +112,19 @@
/// ``` /// ```
pub use agb_image_converter::include_gfx; pub use agb_image_converter::include_gfx;
#[doc(hidden)]
pub use agb_image_converter::include_aseprite_inner; pub use agb_image_converter::include_aseprite_inner;
pub use agb_image_converter::include_font; #[doc(hidden)]
pub use agb_image_converter::include_font as include_font_inner;
#[macro_export]
macro_rules! include_font {
($font_path: literal, $font_size: literal) => {{
use $crate::display;
$crate::include_font_inner!($font_path, $font_size)
}};
}
/// This macro declares the entry point to your game written using `agb`. /// This macro declares the entry point to your game written using `agb`.
/// ///

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@ -3,6 +3,7 @@
mod runner; mod runner;
use anyhow::{anyhow, Error}; use anyhow::{anyhow, Error};
use image::io::Reader; use image::io::Reader;
use image::GenericImage;
use io::Write; use io::Write;
use regex::Regex; use regex::Regex;
use runner::VideoBuffer; use runner::VideoBuffer;
@ -135,15 +136,14 @@ fn rgba_to_gba_to_rgba(c: [u8; 4]) -> [u8; 4] {
fn check_image_match(image_path: &str, video_buffer: &VideoBuffer) -> Result<(), Error> { fn check_image_match(image_path: &str, video_buffer: &VideoBuffer) -> Result<(), Error> {
let expected_image = Reader::open(image_path)?.decode()?; let expected_image = Reader::open(image_path)?.decode()?;
let expected = expected_image let expected = expected_image.to_rgba8();
.as_rgba8()
.ok_or(anyhow!("cannot convert to rgba8"))?;
let (buf_dim_x, buf_dim_y) = video_buffer.get_size(); let (buf_dim_x, buf_dim_y) = video_buffer.get_size();
let (exp_dim_x, exp_dim_y) = expected.dimensions(); let (exp_dim_x, exp_dim_y) = expected.dimensions();
if (buf_dim_x != exp_dim_x) || (buf_dim_y != exp_dim_y) { if (buf_dim_x != exp_dim_x) || (buf_dim_y != exp_dim_y) {
return Err(anyhow!("image sizes do not match")); return Err(anyhow!("image sizes do not match"));
} }
for y in 0..buf_dim_y { for y in 0..buf_dim_y {
for x in 0..buf_dim_x { for x in 0..buf_dim_x {
let video_pixel = video_buffer.get_pixel(x, y); let video_pixel = video_buffer.get_pixel(x, y);
@ -151,10 +151,37 @@ fn check_image_match(image_path: &str, video_buffer: &VideoBuffer) -> Result<(),
let video_pixel = gba_colour_to_rgba(video_pixel); let video_pixel = gba_colour_to_rgba(video_pixel);
let image_pixel = rgba_to_gba_to_rgba(image_pixel.0); let image_pixel = rgba_to_gba_to_rgba(image_pixel.0);
if image_pixel != video_pixel { if image_pixel != video_pixel {
return Err(anyhow!("images do not match")); let output_file = write_video_buffer(video_buffer);
return Err(anyhow!(
"images do not match, actual output written to {}",
output_file
));
} }
} }
} }
Ok(()) Ok(())
} }
fn write_video_buffer(video_buffer: &VideoBuffer) -> String {
let (width, height) = video_buffer.get_size();
let mut output_image = image::DynamicImage::new_rgba8(width, height);
for y in 0..height {
for x in 0..width {
let pixel = video_buffer.get_pixel(x, y);
let pixel_as_rgba = gba_colour_to_rgba(pixel);
output_image.put_pixel(x, y, pixel_as_rgba.into())
}
}
let output_folder = std::env::temp_dir();
let output_file = "mgba-test-runner-output.png"; // TODO make this random
let output_file = output_folder.join(output_file);
let _ = output_image.save_with_format(&output_file, image::ImageFormat::Png);
output_file.to_string_lossy().into_owned()
}