mirror of
https://github.com/italicsjenga/agb.git
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commit
4ee2fcf749
35
.github/scripts/build-example-gba-files.sh
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35
.github/scripts/build-example-gba-files.sh
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@ -1,35 +0,0 @@
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#!/usr/bin/env bash
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set -e # Fail if any command fails
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set -x # print every command before it runs
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# Requires gbafix and arm-none-eabi-objcopy to already be installed
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function build_rom() {
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local GAME_FOLDER="$1"
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local INTERNAL_NAME="$2"
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local GAME_NAME
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GAME_NAME="$(basename "$GAME_FOLDER")"
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local TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}"
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local GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba"
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(cd "$GAME_FOLDER" && cargo build --release --verbose --target thumbv4t-none-eabi)
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mkdir -p examples/target/examples
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arm-none-eabi-objcopy -O binary "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" "$GBA_FILE"
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gbafix -p "-t${INTERNAL_NAME:0:12}" "-c${INTERNAL_NAME:0:4}" -mGC "$GBA_FILE"
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cp -v "$GBA_FILE" "examples/target/examples/$GAME_NAME.gba"
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}
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mkdir -p examples/target
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build_rom "examples/the-purple-night" "PURPLENIGHT"
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build_rom "examples/the-hat-chooses-the-wizard" "HATWIZARD"
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build_rom "book/games/pong" "PONG"
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(cd examples/target && zip examples.zip examples/*.gba)
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23
.github/scripts/run-branch-build.sh
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23
.github/scripts/run-branch-build.sh
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@ -1,23 +0,0 @@
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#!/usr/bin/env bash
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set -e # Fail if any command fails
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CARGO_PROJECT_FILES=( agb-*/Cargo.toml agb/Cargo.toml examples/*/Cargo.toml book/games/*/Cargo.toml )
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for CARGO_PROJECT_FILE in "${CARGO_PROJECT_FILES[@]}"; do
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PROJECT_DIR=$(dirname "$CARGO_PROJECT_FILE")
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echo "Checking project $PROJECT_DIR"
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(cd "$PROJECT_DIR" && cargo build)
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if echo "$PROJECT_DIR" | grep -qE '^agb'; then
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echo "Running clippy on $PROJECT_DIR"
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(cd "$PROJECT_DIR" && cargo clippy)
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echo "Testing $PROJECT_DIR in debug mode"
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(cd "$PROJECT_DIR" && cargo test)
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echo "Testing $PROJECT_DIR in release mode"
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(cd "$PROJECT_DIR" && cargo test --release)
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fi
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done
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4
.github/scripts/update-lockfiles.sh
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4
.github/scripts/update-lockfiles.sh
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@ -1,9 +1,7 @@
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#!/usr/bin/env bash
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function update_lockfiles() {
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for toml in **/Cargo.toml; do
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(cd "$(dirname "$toml")" && cargo generate-lockfile)
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done
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find . -name Cargo.lock -execdir cargo update \;
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}
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update_lockfiles
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5
.github/workflows/build-and-test.yml
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5
.github/workflows/build-and-test.yml
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@ -32,7 +32,6 @@ jobs:
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run: echo "CARGO_TARGET_DIR=$HOME/target" >> $GITHUB_ENV
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- name: Install gbafix
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run: cargo install gbafix
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- uses: extractions/setup-just@v1
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- name: Build and test all crates
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run: bash .github/scripts/run-branch-build.sh
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- name: Build example projects
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run: bash .github/scripts/build-example-gba-files.sh
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run: just ci
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6
.github/workflows/publish-agb.yml
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6
.github/workflows/publish-agb.yml
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@ -26,8 +26,9 @@ jobs:
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API_TOKEN_GITHUB: ${{ secrets.API_TOKEN_GITHUB }}
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run: bash .github/scripts/update-template-repo.sh
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- uses: extractions/setup-just@v1
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- name: Build the examples
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run: bash .github/scripts/build-example-gba-files.sh
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run: just build-roms
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- name: Upload examples to the release
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uses: svenstaro/upload-release-action@v2
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with:
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- name: Install mdbook
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run: cargo install mdbook
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- name: Build the book
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run: mdbook build
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working-directory: book
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run: just build-book
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- name: Deploy the book
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uses: JamesIves/github-pages-deploy-action@v4.2.5
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with:
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3
.github/workflows/update-lockfiles.yml
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3
.github/workflows/update-lockfiles.yml
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@ -18,4 +18,5 @@ jobs:
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- name: Check out repository
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uses: actions/checkout@v2
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- name: Update lock files
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run: bash .github/scripts/update-lockfiles.sh
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uses: extractions/setup-just@v1
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run: just update-lockfiles
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86
justfile
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86
justfile
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export CARGO_TARGET_DIR := env_var_or_default('CARGO_TARGET_DIR', justfile_directory() + "/target")
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build: build-roms
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test:
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just _all-crates _test-debug
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clean:
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just _all-crates _clean
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run-example example:
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just _build-example "{{example}}"
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mgba-qt "$CARGO_TARGET_DIR/thumbv4t-none-eabi/debug/examples/{{example}}"
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run-example-release example:
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just _build-example-release "{{example}}"
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mgba-qt "$CARGO_TARGET_DIR/thumbv4t-none-eabi/release/examples/{{example}}"
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run-game game:
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(cd "examples/{{game}}" && cargo run --release)
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run-game-debug game:
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(cd "examples/{{game}}" && cargo run)
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ci: && build-roms
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just _all-crates _build
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just _all-crates _test-debug
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just _all-crates _test-release
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just _all-crates _clippy
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build-roms:
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just _build-rom "examples/the-purple-night" "PURPLENIGHT"
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just _build-rom "examples/the-hat-chooses-the-wizard" "HATWIZARD"
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just _build-rom "book/games/pong" "PONG"
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(cd examples/target && zip examples.zip examples/*.gba)
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build-book:
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(cd book && mdbook build)
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update-lockfiles:
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bash .github/scripts/update-lockfiles.sh
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_build-rom folder name:
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#!/usr/bin/env bash
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set -euxo pipefail
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GAME_FOLDER="{{folder}}"
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INTERNAL_NAME="{{name}}"
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GAME_NAME="$(basename "$GAME_FOLDER")"
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TARGET_FOLDER="${CARGO_TARGET_DIR:-$GAME_FOLDER/target}"
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GBA_FILE="$TARGET_FOLDER/$GAME_NAME.gba"
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(cd "$GAME_FOLDER" && cargo build --release --target thumbv4t-none-eabi)
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mkdir -p examples/target/examples
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arm-none-eabi-objcopy -O binary "$TARGET_FOLDER/thumbv4t-none-eabi/release/$GAME_NAME" "$GBA_FILE"
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gbafix -p "-t${INTERNAL_NAME:0:12}" "-c${INTERNAL_NAME:0:4}" -mGC "$GBA_FILE"
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cp -v "$GBA_FILE" "examples/target/examples/$GAME_NAME.gba"
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_all-crates target:
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for CARGO_PROJECT_FILE in agb-*/Cargo.toml agb/Cargo.toml examples/*/Cargo.toml book/games/*/Cargo.toml; do \
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PROJECT_DIR=$(dirname "$CARGO_PROJECT_FILE"); \
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just "{{target}}" "$PROJECT_DIR"; \
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done
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_build crate:
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(cd "{{crate}}" && cargo build)
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_test-release crate:
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if echo "{{crate}}" | grep -qE '^agb'; then (cd "{{crate}}" && cargo test --release); fi
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_test-debug crate:
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if echo "{{crate}}" | grep -qE '^agb'; then (cd "{{crate}}" && cargo test); fi
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_clippy crate:
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if echo "{{crate}}" | grep -qE '^agb'; then (cd "{{crate}}" && cargo clippy); fi
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_clean crate:
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(cd "{{crate}}" && cargo clean)
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_build-example example:
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(cd agb && cargo build "--example={{example}}")
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_build-example-release example:
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(cd agb && cargo build "--example={{example}}" --release)
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