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https://github.com/italicsjenga/agb.git
synced 2024-12-23 08:11:33 +11:00
clear screen and handle message overlap
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parent
e06230efd0
commit
51b1f909c5
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@ -26,6 +26,7 @@ pub fn render_backtrace(trace: &backtrace::Frames, info: &PanicInfo) -> ! {
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gba.dma.dma().dma3.disable();
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gba.dma.dma().dma3.disable();
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let mut gfx = gba.display.video.bitmap3();
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let mut gfx = gba.display.video.bitmap3();
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gfx.clear(0xFFFF);
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let qrcode_string_data = if WEBSITE.is_empty() {
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let qrcode_string_data = if WEBSITE.is_empty() {
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format!("{trace}")
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format!("{trace}")
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@ -38,14 +39,19 @@ pub fn render_backtrace(trace: &backtrace::Frames, info: &PanicInfo) -> ! {
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let mut trace_text_render =
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let mut trace_text_render =
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text::BitmapTextRender::new(&mut gfx, (location, 8).into(), 0x0000);
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text::BitmapTextRender::new(&mut gfx, (location, 8).into(), 0x0000);
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let _ = write!(
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let _ = writeln!(
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&mut trace_text_render,
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&mut trace_text_render,
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"The game crashed :({}{WEBSITE}\n{trace}",
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"The game crashed :({}{WEBSITE}\n{trace}",
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if WEBSITE.is_empty() { "" } else { "\n" }
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if WEBSITE.is_empty() { "" } else { "\n" }
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);
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);
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let mut panic_text_render =
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let trace_location = trace_text_render.head_y_position();
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text::BitmapTextRender::new(&mut gfx, (8, location).into(), 0x0000);
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let mut panic_text_render = text::BitmapTextRender::new(
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&mut gfx,
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(8, location.max(trace_location + PADDING)).into(),
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0x0000,
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);
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let _ = write!(&mut panic_text_render, "{info}");
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let _ = write!(&mut panic_text_render, "{info}");
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// need to wait 2 frames to ensure that mgba finishes rendering before the fatal call below
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// need to wait 2 frames to ensure that mgba finishes rendering before the fatal call below
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@ -62,11 +68,11 @@ pub fn render_backtrace(trace: &backtrace::Frames, info: &PanicInfo) -> ! {
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})
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})
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})
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})
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}
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}
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const PADDING: i32 = 8;
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/// Returns the width / height of the QR code + padding in pixels
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/// Returns the width / height of the QR code + padding in pixels
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fn draw_qr_code(gfx: &mut Bitmap3<'_>, qrcode_string_data: &str) -> i32 {
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fn draw_qr_code(gfx: &mut Bitmap3<'_>, qrcode_string_data: &str) -> i32 {
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const MAX_VERSION: qrcodegen_no_heap::Version = qrcodegen_no_heap::Version::new(6);
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const MAX_VERSION: qrcodegen_no_heap::Version = qrcodegen_no_heap::Version::new(6);
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const PADDING: i32 = 8;
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let (Ok(mut temp_buffer), Ok(mut out_buffer)) = (
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let (Ok(mut temp_buffer), Ok(mut out_buffer)) = (
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Vec::try_with_capacity_in(MAX_VERSION.buffer_len(), crate::ExternalAllocator),
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Vec::try_with_capacity_in(MAX_VERSION.buffer_len(), crate::ExternalAllocator),
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@ -30,6 +30,10 @@ impl<'bitmap, 'gba> BitmapTextRender<'bitmap, 'gba> {
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}
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}
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}
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}
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pub fn head_y_position(&self) -> i32 {
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self.head_position.y
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}
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fn render_letter(&mut self, c: char) {
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fn render_letter(&mut self, c: char) {
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let letter = FONT.letter(c);
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let letter = FONT.letter(c);
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