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Introduce methods for increasing and decreasing the reference
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2a04ebd884
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@ -58,6 +58,26 @@ enum VRamState {
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Free(u16),
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}
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impl VRamState {
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fn increase_reference(&mut self) -> u16 {
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if let VRamState::ReferenceCounted(count, _) = self {
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*count += 1;
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*count
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} else {
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panic!("Corrupted vram state");
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}
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}
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fn decrease_reference(&mut self) -> (u16, (u16, u16)) {
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if let VRamState::ReferenceCounted(count, tile_ref) = self {
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*count -= 1;
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(*count, *tile_ref)
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} else {
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panic!("Corrupted vram state");
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}
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}
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}
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enum ArenaStorageItem<T> {
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EndOfFreeList,
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NextFree(usize),
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@ -141,15 +161,7 @@ impl<'a> VRamManager<'a> {
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fn add_tile(&mut self, tile_set_ref: TileSetReference, tile: u16) -> TileIndex {
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let tile_ref = (tile_set_ref.id, tile);
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if let Some(&reference) = self.tile_set_to_vram.get(&tile_ref) {
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if let VRamState::ReferenceCounted(count, tile_ref) =
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self.references[reference as usize]
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{
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self.references[reference as usize] =
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VRamState::ReferenceCounted(count + 1, tile_ref);
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} else {
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panic!("Corrupted tile reference state");
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}
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self.references[reference as usize].increase_reference();
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return TileIndex(reference as u16);
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}
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@ -200,13 +212,7 @@ impl<'a> VRamManager<'a> {
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fn remove_tile(&mut self, tile_index: TileIndex) {
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let index = tile_index.0 as usize;
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let (new_count, tile_ref) = match self.references[index] {
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VRamState::ReferenceCounted(count, tile_ref) => {
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self.references[index] = VRamState::ReferenceCounted(count - 1, tile_ref);
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(count - 1, tile_ref)
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}
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_ => panic!("Corrupted tile reference state"),
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};
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let (new_count, tile_ref) = self.references[index].decrease_reference();
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if new_count != 0 {
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return;
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