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Massively improve the code generation around tile sizes
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@ -29,19 +29,15 @@ const fn layout_of(format: TileFormat) -> Layout {
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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#[repr(C)]
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pub enum TileFormat {
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FourBpp = 0,
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EightBpp = 1,
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FourBpp = 5,
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EightBpp = 6,
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}
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impl TileFormat {
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/// Returns the size of the tile in bytes
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pub(crate) const fn tile_size(self) -> usize {
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match self {
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TileFormat::FourBpp => 8 * 8 / 2,
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TileFormat::EightBpp => 8 * 8,
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}
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1 << self as usize
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}
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}
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