Complete re-do of tile storage management in backgrounds

This commit is contained in:
Gwilym Kuiper 2022-01-17 21:54:36 +00:00
parent e77a1c26a3
commit 5ea6eb0f1d
3 changed files with 180 additions and 443 deletions

33
agb/Cargo.lock generated
View file

@ -24,6 +24,7 @@ dependencies = [
"agb_sound_converter",
"bare-metal",
"bitflags",
"hashbrown",
]
[[package]]
@ -65,6 +66,17 @@ dependencies = [
"syn",
]
[[package]]
name = "ahash"
version = "0.7.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fcb51a0695d8f838b1ee009b3fbf66bda078cd64590202a864a8f3e8c4315c47"
dependencies = [
"getrandom",
"once_cell",
"version_check",
]
[[package]]
name = "autocfg"
version = "1.1.0"
@ -136,6 +148,15 @@ dependencies = [
"wasi",
]
[[package]]
name = "hashbrown"
version = "0.12.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8c21d40587b92fa6a6c6e3c1bdbf87d75511db5672f9c93175574b3a00df1758"
dependencies = [
"ahash",
]
[[package]]
name = "hound"
version = "3.4.0"
@ -213,6 +234,12 @@ dependencies = [
"autocfg",
]
[[package]]
name = "once_cell"
version = "1.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "da32515d9f6e6e489d7bc9d84c71b060db7247dc035bbe44eac88cf87486d8d5"
[[package]]
name = "png"
version = "0.17.4"
@ -325,6 +352,12 @@ version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ccb82d61f80a663efe1f787a51b16b5a51e3314d6ac365b08639f52387b33f3"
[[package]]
name = "version_check"
version = "0.9.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
[[package]]
name = "wasi"
version = "0.10.2+wasi-snapshot-preview1"

View file

@ -21,6 +21,7 @@ freq18157 = ["agb_sound_converter/freq18157"]
[dependencies]
bitflags = "1.3"
hashbrown = "0.12.0"
agb_image_converter = { version = "0.6.0", path = "../agb-image-converter" }
agb_sound_converter = { version = "0.1.0", path = "../agb-sound-converter" }
agb_macros = { version = "0.1.0", path = "../agb-macros" }

View file

@ -1,484 +1,187 @@
use core::ops::Index;
use alloc::vec::Vec;
use hashbrown::HashMap;
use crate::{
fixnum::{Rect, Vector2D},
memory_mapped::{MemoryMapped, MemoryMapped1DArray},
};
use super::{
palette16, set_graphics_mode, set_graphics_settings, DisplayMode, GraphicsSettings, Priority,
DISPLAY_CONTROL,
};
const PALETTE_BACKGROUND: MemoryMapped1DArray<u16, 256> =
unsafe { MemoryMapped1DArray::new(0x0500_0000) };
use crate::memory_mapped::MemoryMapped1DArray;
const TILE_BACKGROUND: MemoryMapped1DArray<u32, { 2048 * 8 }> =
unsafe { MemoryMapped1DArray::new(0x06000000) };
const MAP: *mut [[[u16; 32]; 32]; 32] = 0x0600_0000 as *mut _;
pub enum ColourMode {
FourBitPerPixel = 0,
EightBitPerPixel = 1,
#[derive(Clone, Copy, Debug)]
enum TileFormat {
FourBpp,
}
#[derive(Clone, Copy)]
pub enum BackgroundSize {
S32x32 = 0,
S64x32 = 1,
S32x64 = 2,
S64x64 = 3,
}
#[derive(PartialEq, Eq, Clone, Copy)]
enum Mutability {
Immutable,
Mutable,
}
struct MapStorage<'a> {
s: *const [u16],
mutability: Mutability,
_phantom: core::marker::PhantomData<&'a ()>,
}
impl<'a> Index<usize> for MapStorage<'a> {
type Output = u16;
fn index(&self, index: usize) -> &Self::Output {
&self.get()[index]
}
}
impl<'a> MapStorage<'a> {
fn new(store: &[u16]) -> MapStorage {
MapStorage {
s: store as *const _,
mutability: Mutability::Immutable,
_phantom: core::marker::PhantomData,
impl TileFormat {
/// Returns the size of the tile in bytes
fn tile_size(self) -> usize {
match self {
TileFormat::FourBpp => 8 * 8 / 2,
}
}
fn new_mutable(store: &mut [u16]) -> MapStorage {
MapStorage {
s: store as *const _,
mutability: Mutability::Mutable,
_phantom: core::marker::PhantomData,
}
}
fn get(&self) -> &[u16] {
unsafe { &*self.s }
}
fn get_mut(&mut self) -> &mut [u16] {
assert!(
self.mutability == Mutability::Mutable,
"backing storage must be mutable in order to get internal storage mutably"
);
unsafe { &mut *(self.s as *mut _) }
}
}
/// The map background is the method of drawing game maps to the screen. It
/// automatically handles copying the correct portion of a provided map to the
/// assigned block depending on given coordinates.
#[allow(dead_code)]
pub struct BackgroundRegular<'a> {
register: BackgroundRegister,
commited_position: Vector2D<i32>,
shadowed_position: Vector2D<i32>,
poisoned: bool,
copy_size: Vector2D<u16>,
map: Option<Map<'a>>,
struct TileSet<'a> {
tiles: &'a [u8],
format: TileFormat,
}
pub struct Map<'a> {
store: MapStorage<'a>,
pub dimensions: Vector2D<u32>,
pub default: u16,
#[derive(Clone, Copy, PartialEq, Eq)]
struct TileSetReference {
id: u16,
generation: u32,
}
impl<'a> Map<'a> {
pub fn new(map: &[u16], dimensions: Vector2D<u32>, default: u16) -> Map {
Map {
store: MapStorage::new(map),
dimensions,
default,
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
struct TileIndex(u16);
enum ArenaStorageItem<T> {
EndOfFreeList,
NextFree(usize),
Data(T, u32),
}
struct VRamManager<'a> {
tilesets: Vec<ArenaStorageItem<TileSet<'a>>>,
generation: u32,
free_pointer: Option<usize>,
tile_set_to_vram: HashMap<(u16, u16), u16>,
references: Vec<u16>,
vram_free_pointer: Option<usize>,
}
const END_OF_FREE_LIST_REFERENCE: u16 = u16::MAX;
impl<'a> VRamManager<'a> {
pub fn new() -> Self {
Self {
tilesets: Vec::new(),
generation: 0,
free_pointer: None,
tile_set_to_vram: HashMap::new(),
references: Vec::new(),
vram_free_pointer: None,
}
}
pub fn new_mutable(map: &mut [u16], dimensions: Vector2D<u32>, default: u16) -> Map {
Map {
store: MapStorage::new_mutable(map),
dimensions,
default,
}
}
fn get_position(&self, x: i32, y: i32) -> u16 {
if x < 0 || x as u32 >= self.dimensions.x || y < 0 || y as u32 >= self.dimensions.y {
self.default
pub fn add_tileset(&mut self, tileset: TileSet<'a>) -> TileSetReference {
let generation = self.generation;
self.generation += 1;
let tileset = ArenaStorageItem::Data(tileset, generation);
let index = if let Some(ptr) = self.free_pointer.take() {
match self.tilesets[ptr] {
ArenaStorageItem::EndOfFreeList => {
self.tilesets[ptr] = tileset;
ptr
}
ArenaStorageItem::NextFree(next_free) => {
self.free_pointer = Some(next_free);
self.tilesets[ptr] = tileset;
ptr
}
_ => panic!("Free pointer shouldn't point to valid data"),
}
} else {
self.store[y as usize * self.dimensions.x as usize + x as usize]
self.tilesets.push(tileset);
self.tilesets.len() - 1
};
TileSetReference {
id: index as u16,
generation,
}
}
pub fn get_store(&self) -> &[u16] {
self.store.get()
}
pub fn get_mutable_store(&mut self) -> &mut [u16] {
self.store.get_mut()
}
}
pub struct BackgroundRegister {
background: u8,
block: u8,
shadowed_register: u16,
}
pub fn remove_tileset(&mut self, tile_set_ref: TileSetReference) {
let tileset = self.tilesets[tile_set_ref.id as usize];
impl<'a> BackgroundRegister {
unsafe fn new(background: u8, block: u8, background_size: BackgroundSize) -> Self {
let mut b = Self {
background,
block,
shadowed_register: 0,
match tileset {
ArenaStorageItem::Data(_, generation) => {
assert_eq!(
generation, tile_set_ref.generation,
"Tileset generation must be the same when removing"
);
self.tilesets[tile_set_ref.id as usize] = if let Some(ptr) = self.free_pointer {
ArenaStorageItem::NextFree(ptr)
} else {
ArenaStorageItem::EndOfFreeList
};
self.free_pointer = Some(tile_set_ref.id as usize);
}
_ => panic!("Already freed, probably a double free?"),
}
}
pub fn add_tile(&mut self, tile_set_ref: TileSetReference, tile: u16) -> TileIndex {
if let Some(&reference) = self.tile_set_to_vram.get(&(tile_set_ref.id, tile)) {
self.references[reference as usize] += 1;
return TileIndex(reference as u16);
}
let index_to_copy_into = if let Some(ptr) = self.vram_free_pointer.take() {
if self.references[ptr] != END_OF_FREE_LIST_REFERENCE {
self.vram_free_pointer = Some(self.references[ptr] as usize);
}
self.references[ptr] = 1;
ptr
} else {
self.references.push(1);
self.references.len() - 1
};
b.set_block(block);
b.set_colour_mode(ColourMode::FourBitPerPixel);
b.set_background_size(background_size);
b.write_register();
b
}
/// Sets the background to be shown on screen. Requires the background to
/// have a map enabled otherwise a panic is caused.
pub fn show(&mut self) {
let mode = DISPLAY_CONTROL.get();
let new_mode = mode | (1 << (self.background + 0x08));
DISPLAY_CONTROL.set(new_mode);
}
let tile_slice = if let ArenaStorageItem::Data(data, generation) =
self.tilesets[tile_set_ref.id as usize]
{
assert_eq!(
generation, tile_set_ref.generation,
"Stale tile data requested"
);
/// Hides the background, nothing from this background is rendered to screen.
pub fn hide(&mut self) {
let mode = DISPLAY_CONTROL.get();
let new_mode = mode & !(1 << (self.background + 0x08));
DISPLAY_CONTROL.set(new_mode);
}
let tile_offset = (tile as usize) * data.format.tile_size();
&data.tiles[tile_offset..(tile_offset + data.format.tile_size())]
} else {
panic!("Cannot find tile data at given reference");
};
pub fn set_priority(&mut self, p: Priority) {
unsafe { self.set_shadowed_register_bits(p as u16, 0x2, 0x0) };
}
let tile_size_in_words = TileFormat::FourBpp.tile_size() / 4;
unsafe fn set_shadowed_register_bits(&mut self, value: u16, length: u16, shift: u16) {
let mask = !(((1 << length) - 1) << shift);
let new = (self.shadowed_register & mask) | (value << shift);
self.shadowed_register = new;
}
pub fn write_register(&self) {
unsafe { self.get_register().set(self.shadowed_register) };
}
unsafe fn get_register(&self) -> MemoryMapped<u16> {
MemoryMapped::new(0x0400_0008 + 2 * self.background as usize)
}
unsafe fn set_block(&mut self, block: u8) {
self.set_shadowed_register_bits(block as u16, 5, 0x8);
}
unsafe fn set_colour_mode(&mut self, mode: ColourMode) {
self.set_shadowed_register_bits(mode as u16, 0x1, 0x7);
}
unsafe fn set_background_size(&mut self, size: BackgroundSize) {
self.set_shadowed_register_bits(size as u16, 0x2, 0xE);
}
unsafe fn set_position_x_register(&self, x: u16) {
*((0x0400_0010 + 4 * self.background as usize) as *mut u16) = x
}
unsafe fn set_position_y_register(&self, y: u16) {
*((0x0400_0012 + 4 * self.background as usize) as *mut u16) = y
}
pub fn set_position(&self, position: Vector2D<i32>) {
unsafe {
self.set_position_x_register((position.x % (32 * 8)) as u16);
self.set_position_y_register((position.y % (32 * 8)) as u16);
let (_, tile_data, _) = tile_slice.align_to::<u32>();
for (i, &word) in tile_data.iter().enumerate() {
TILE_BACKGROUND.set(index_to_copy_into * tile_size_in_words + i, word);
}
}
TileIndex(index_to_copy_into as u16)
}
pub fn get_block(&mut self) -> &mut [[u16; 32]; 32] {
unsafe { &mut (*MAP)[self.block as usize] }
}
pub fn remove_tile(&mut self, tile_index: TileIndex) {
let index = tile_index.0 as usize;
self.references[index] -= 1;
pub fn clear_partial(&'a mut self, tile: u16) -> impl Iterator<Item = ()> + 'a {
self.get_block()
.iter_mut()
.flatten()
.map(move |t| unsafe { (t as *mut u16).write_volatile(tile) })
}
pub fn clear(&mut self, tile: u16) {
self.clear_partial(tile).count();
}
}
impl<'a, 'b> BackgroundRegular<'a> {
unsafe fn new(
background: u8,
block: u8,
background_size: BackgroundSize,
) -> BackgroundRegular<'a> {
BackgroundRegular {
register: BackgroundRegister::new(background, block, background_size),
commited_position: (0, 0).into(),
shadowed_position: (0, 0).into(),
copy_size: (30_u16, 20_u16).into(),
poisoned: true,
map: None,
if self.references[index] != 0 {
return;
}
}
/// Sets the background to be shown on screen. Requires the background to
/// have a map enabled otherwise a panic is caused.
pub fn show(&mut self) {
assert!(self.map.is_some());
self.register.show();
}
/// Hides the background, nothing from this background is rendered to screen.
pub fn hide(&mut self) {
self.register.hide();
}
pub fn set_priority(&mut self, p: Priority) {
self.register.set_priority(p);
}
pub fn set_position(&mut self, position: Vector2D<i32>) {
self.shadowed_position = position;
}
pub fn get_map(&mut self) -> Option<&mut Map<'a>> {
self.poisoned = true;
self.map.as_mut()
}
pub fn set_map(&mut self, map: Map<'a>) {
self.poisoned = true;
self.map = Some(map);
}
pub fn commit_partial(&'b mut self) -> impl Iterator<Item = ()> + 'b {
// commit shadowed register
self.register.write_register();
let map = self.map.as_ref().unwrap();
let commited_screen = Rect::new(self.commited_position, self.copy_size.change_base());
let shadowed_screen = Rect::new(self.shadowed_position, self.copy_size.change_base());
let iter = if self.poisoned || !shadowed_screen.touches(commited_screen) {
let positions_to_be_updated = Rect::new(
self.shadowed_position / 8 - (1, 1).into(),
self.copy_size.change_base() + (1, 1).into(),
)
.iter();
positions_to_be_updated.chain(Rect::new((0, 0).into(), (0, 0).into()).iter())
if let Some(ptr) = self.vram_free_pointer {
self.references[index] = ptr as u16;
} else {
let commited_block = self.commited_position / 8;
let shadowed_block = self.shadowed_position / 8;
self.references[index] = END_OF_FREE_LIST_REFERENCE;
}
let top_bottom_rect: Rect<i32> = {
let top_bottom_height = commited_block.y - shadowed_block.y;
let new_y = if top_bottom_height < 0 {
commited_block.y + self.copy_size.y as i32
} else {
shadowed_block.y - 1
};
Rect::new(
(shadowed_block.x - 1, new_y).into(),
(32, top_bottom_height.abs()).into(),
)
};
let left_right_rect: Rect<i32> = {
let left_right_width = commited_block.x - shadowed_block.x;
let new_x = if left_right_width < 0 {
commited_block.x + self.copy_size.x as i32
} else {
shadowed_block.x - 1
};
Rect::new(
(new_x, shadowed_block.y - 1).into(),
(left_right_width.abs(), 22).into(),
)
};
top_bottom_rect.iter().chain(left_right_rect.iter())
};
// update commited position
self.commited_position = self.shadowed_position;
self.poisoned = false;
// update position in registers
self.register.set_position(self.commited_position);
let block = self.register.get_block();
iter.map(move |(x, y)| {
block[y.rem_euclid(32) as usize][x.rem_euclid(32) as usize] = map.get_position(x, y)
})
}
pub fn commit(&mut self) {
self.commit_partial().count();
self.vram_free_pointer = Some(index);
}
}
fn decide_background_mode(num_regular: u8, num_affine: u8) -> Option<DisplayMode> {
if num_affine == 0 && num_regular <= 4 {
Some(DisplayMode::Tiled0)
} else if num_affine == 1 && num_regular <= 2 {
Some(DisplayMode::Tiled1)
} else if num_affine == 2 && num_regular == 0 {
Some(DisplayMode::Tiled2)
} else {
None
}
}
pub struct BackgroundDistributor {
used_blocks: u32,
num_regular: u8,
num_affine: u8,
}
impl<'b> BackgroundDistributor {
pub(crate) unsafe fn new() -> Self {
set_graphics_settings(GraphicsSettings::empty() | GraphicsSettings::SPRITE1_D);
set_graphics_mode(DisplayMode::Tiled0);
BackgroundDistributor {
used_blocks: 0,
num_regular: 0,
num_affine: 0,
}
}
fn set_background_tilemap_entry(&mut self, index: u32, data: u32) {
TILE_BACKGROUND.set(index as usize, data);
}
/// Copies raw palettes to the background palette without any checks.
pub fn set_background_palette_raw(&mut self, palette: &[u16]) {
for (index, &colour) in palette.iter().enumerate() {
PALETTE_BACKGROUND.set(index, colour);
}
}
fn set_background_palette(&mut self, pal_index: u8, palette: &palette16::Palette16) {
for (colour_index, &colour) in palette.colours.iter().enumerate() {
PALETTE_BACKGROUND.set(pal_index as usize * 16 + colour_index, colour);
}
}
/// Copies palettes to the background palettes without any checks.
pub fn set_background_palettes(&mut self, palettes: &[palette16::Palette16]) {
for (palette_index, entry) in palettes.iter().enumerate() {
self.set_background_palette(palette_index as u8, entry)
}
}
/// Gets a map background if possible and assigns an unused block to it.
pub fn get_regular(&mut self) -> Result<BackgroundRegular<'b>, &'static str> {
let new_mode = decide_background_mode(self.num_regular + 1, self.num_affine)
.ok_or("there is no mode compatible with the requested backgrounds")?;
unsafe { set_graphics_mode(new_mode) };
if !self.used_blocks == 0 {
return Err("all blocks are used");
}
let mut availiable_block = u8::MAX;
for i in 0..32 {
if (1 << i) & self.used_blocks == 0 {
availiable_block = i;
break;
}
}
assert!(
availiable_block != u8::MAX,
"should be able to find a block"
);
self.used_blocks |= 1 << availiable_block;
let background = self.num_regular;
self.num_regular += 1;
Ok(unsafe { BackgroundRegular::new(background, availiable_block, BackgroundSize::S32x32) })
}
pub fn get_raw_regular(&mut self) -> Result<BackgroundRegister, &'static str> {
let new_mode = decide_background_mode(self.num_regular + 1, self.num_affine)
.ok_or("there is no mode compatible with the requested backgrounds")?;
unsafe { set_graphics_mode(new_mode) };
if !self.used_blocks == 0 {
return Err("all blocks are used");
}
let mut availiable_block = u8::MAX;
for i in 0..32 {
if (1 << i) & self.used_blocks == 0 {
availiable_block = i;
break;
}
}
assert!(
availiable_block != u8::MAX,
"should be able to find a block"
);
self.used_blocks |= 1 << availiable_block;
let background = self.num_regular;
self.num_regular += 1;
Ok(
unsafe {
BackgroundRegister::new(background, availiable_block, BackgroundSize::S32x32)
},
)
}
/// Copies tiles to tilemap starting at the starting tile. Cannot overwrite
/// blocks that are already written to, panic is caused if this is attempted.
pub fn set_background_tilemap(&mut self, start_tile: u32, tiles: &[u32]) {
let u32_per_block = 512;
let start_block = (start_tile * 8) / u32_per_block;
// round up rather than down
let end_block = (start_tile * 8 + tiles.len() as u32 + u32_per_block - 1) / u32_per_block;
let blocks_to_use: u32 = ((1 << (end_block - start_block)) - 1) << start_block;
assert!(
self.used_blocks & blocks_to_use == 0,
"blocks {} to {} should be unused for this copy to succeed",
start_block,
end_block
);
self.used_blocks |= blocks_to_use;
for (index, &tile) in tiles.iter().enumerate() {
self.set_background_tilemap_entry(start_tile * 8 + index as u32, tile)
}
impl TileSetReference {
fn new(id: u16, generation: u32) -> Self {
Self { id, generation }
}
}