mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 08:41:34 +11:00
Make the doctests work for infinite_scrolled_map
This commit is contained in:
parent
b29b4c261e
commit
643891a9de
|
@ -113,11 +113,57 @@ impl<'a> InfiniteScrolledMap<'a> {
|
||||||
///
|
///
|
||||||
/// # Example
|
/// # Example
|
||||||
///
|
///
|
||||||
/// ```
|
/// ```rust,no_run
|
||||||
/// background.init(&mut vram, start_position, || {
|
/// # #![no_std]
|
||||||
|
/// # #![no_main]
|
||||||
|
/// # #![no_std]
|
||||||
|
/// # #![no_main]
|
||||||
|
/// # extern crate alloc;
|
||||||
|
/// #
|
||||||
|
/// # use alloc::boxed::Box;
|
||||||
|
/// #
|
||||||
|
/// # use agb::display::tiled::{
|
||||||
|
/// # InfiniteScrolledMap,
|
||||||
|
/// # TileSetting,
|
||||||
|
/// # RegularBackgroundSize,
|
||||||
|
/// # TileSet,
|
||||||
|
/// # TileFormat,
|
||||||
|
/// # };
|
||||||
|
/// # use agb::display::Priority;
|
||||||
|
/// #
|
||||||
|
/// # mod tilemap {
|
||||||
|
/// # pub const BACKGROUND_MAP: &[u16] = &[0, 1, 2];
|
||||||
|
/// # pub const WIDTH: i32 = 12;
|
||||||
|
/// # pub const MAP_TILES: &[u8] = &[0];
|
||||||
|
/// # }
|
||||||
|
/// #
|
||||||
|
/// # fn foo(mut gba: agb::Gba) {
|
||||||
|
/// # let (gfx, mut vram) = gba.display.video.tiled0();
|
||||||
|
/// #
|
||||||
|
/// # let tileset = TileSet::new(&tilemap::MAP_TILES, TileFormat::FourBpp);
|
||||||
|
/// #
|
||||||
|
/// # let mut backdrop = InfiniteScrolledMap::new(
|
||||||
|
/// # gfx.background(Priority::P2, RegularBackgroundSize::Background32x32),
|
||||||
|
/// # Box::new(|pos| {
|
||||||
|
/// # (
|
||||||
|
/// # &tileset,
|
||||||
|
/// # TileSetting::from_raw(
|
||||||
|
/// # *tilemap::BACKGROUND_MAP
|
||||||
|
/// # .get((pos.x + tilemap::WIDTH * pos.y) as usize)
|
||||||
|
/// # .unwrap_or(&0),
|
||||||
|
/// # ),
|
||||||
|
/// # )
|
||||||
|
/// # }),
|
||||||
|
/// # );
|
||||||
|
/// #
|
||||||
|
/// # let vblank = agb::interrupt::VBlank::get();
|
||||||
|
/// # let mut mixer = gba.mixer.mixer();
|
||||||
|
/// let start_position = agb::fixnum::Vector2D::new(10, 10);
|
||||||
|
/// backdrop.init(&mut vram, start_position, &mut || {
|
||||||
/// vblank.wait_for_vblank();
|
/// vblank.wait_for_vblank();
|
||||||
/// mixer.frame();
|
/// mixer.frame();
|
||||||
/// });
|
/// });
|
||||||
|
/// # }
|
||||||
/// ```
|
/// ```
|
||||||
pub fn init(
|
pub fn init(
|
||||||
&mut self,
|
&mut self,
|
||||||
|
@ -141,11 +187,58 @@ impl<'a> InfiniteScrolledMap<'a> {
|
||||||
///
|
///
|
||||||
/// # Example
|
/// # Example
|
||||||
///
|
///
|
||||||
/// ```
|
/// ```rust,no_run
|
||||||
/// while background.init_partial(&mut vram, start_position) == PartialUpdateStatus::Continue {
|
/// # #![no_std]
|
||||||
|
/// # #![no_main]
|
||||||
|
/// # #![no_std]
|
||||||
|
/// # #![no_main]
|
||||||
|
/// # extern crate alloc;
|
||||||
|
/// #
|
||||||
|
/// # use alloc::boxed::Box;
|
||||||
|
/// #
|
||||||
|
/// # use agb::display::tiled::{
|
||||||
|
/// # InfiniteScrolledMap,
|
||||||
|
/// # TileSetting,
|
||||||
|
/// # RegularBackgroundSize,
|
||||||
|
/// # TileSet,
|
||||||
|
/// # TileFormat,
|
||||||
|
/// # PartialUpdateStatus,
|
||||||
|
/// # };
|
||||||
|
/// # use agb::display::Priority;
|
||||||
|
/// #
|
||||||
|
/// # mod tilemap {
|
||||||
|
/// # pub const BACKGROUND_MAP: &[u16] = &[0, 1, 2];
|
||||||
|
/// # pub const WIDTH: i32 = 12;
|
||||||
|
/// # pub const MAP_TILES: &[u8] = &[0];
|
||||||
|
/// # }
|
||||||
|
/// #
|
||||||
|
/// # fn foo(mut gba: agb::Gba) {
|
||||||
|
/// # let (gfx, mut vram) = gba.display.video.tiled0();
|
||||||
|
/// #
|
||||||
|
/// # let tileset = TileSet::new(&tilemap::MAP_TILES, TileFormat::FourBpp);
|
||||||
|
/// #
|
||||||
|
/// # let mut backdrop = InfiniteScrolledMap::new(
|
||||||
|
/// # gfx.background(Priority::P2, RegularBackgroundSize::Background32x32),
|
||||||
|
/// # Box::new(|pos| {
|
||||||
|
/// # (
|
||||||
|
/// # &tileset,
|
||||||
|
/// # TileSetting::from_raw(
|
||||||
|
/// # *tilemap::BACKGROUND_MAP
|
||||||
|
/// # .get((pos.x + tilemap::WIDTH * pos.y) as usize)
|
||||||
|
/// # .unwrap_or(&0),
|
||||||
|
/// # ),
|
||||||
|
/// # )
|
||||||
|
/// # }),
|
||||||
|
/// # );
|
||||||
|
/// #
|
||||||
|
/// # let vblank = agb::interrupt::VBlank::get();
|
||||||
|
/// # let mut mixer = gba.mixer.mixer();
|
||||||
|
/// let start_position = agb::fixnum::Vector2D::new(10, 10);
|
||||||
|
/// while backdrop.init_partial(&mut vram, start_position) == PartialUpdateStatus::Continue {
|
||||||
/// vblank.wait_for_vblank();
|
/// vblank.wait_for_vblank();
|
||||||
/// mixer.frame();
|
/// mixer.frame();
|
||||||
/// }
|
/// }
|
||||||
|
/// # }
|
||||||
/// ```
|
/// ```
|
||||||
pub fn init_partial(
|
pub fn init_partial(
|
||||||
&mut self,
|
&mut self,
|
||||||
|
|
Loading…
Reference in a new issue