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add documentation for submodules
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#![test_runner(crate::test_runner)]
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#![test_runner(crate::test_runner)]
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#![reexport_test_harness_main = "test_main"]
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#![reexport_test_harness_main = "test_main"]
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//! # agb
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//! `agb` is a library for making games on the Game Boy Advance using the Rust
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//! programming language. It attempts to be a high level abstraction over the
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//! internal workings of the Game Boy Advance whilst still being high
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//! performance and memory efficient.
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/// Implements everything relating to things that are displayed on screen.
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pub mod display;
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pub mod display;
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/// Button inputs to the system.
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pub mod input;
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pub mod input;
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/// Implements sound output.
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pub mod sound;
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pub mod sound;
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mod interrupt;
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mod interrupt;
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mod memory_mapped;
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mod memory_mapped;
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/// Implements logging to the mgba emulator.
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pub mod mgba;
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pub mod mgba;
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pub mod number;
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mod number;
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mod single;
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mod single;
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/// System BIOS calls / syscalls.
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pub mod syscall;
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pub mod syscall;
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#[cfg(not(test))]
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#[cfg(not(test))]
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