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remove unused method
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@ -63,10 +63,6 @@ impl GameState {
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}
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}
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}
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}
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pub fn level_text(&self) -> &str {
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self.level.name
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}
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pub fn create_simulation(&self, sfx: &mut Sfx, loader: &mut SpriteLoader) -> Simulation {
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pub fn create_simulation(&self, sfx: &mut Sfx, loader: &mut SpriteLoader) -> Simulation {
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Simulation::generate(
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Simulation::generate(
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self.item_states
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self.item_states
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