mirror of
https://github.com/italicsjenga/agb.git
synced 2025-01-11 09:31:34 +11:00
track the lifetime of the static object controller
This commit is contained in:
parent
e9520ff82d
commit
758f9849c3
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@ -2,10 +2,10 @@
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use alloc::vec::Vec;
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use core::alloc::Layout;
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use core::cell::UnsafeCell;
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use core::cell::{Ref, RefCell, RefMut, UnsafeCell};
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use core::marker::PhantomData;
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use core::mem::MaybeUninit;
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use core::ops::{Deref, DerefMut};
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use core::ops::DerefMut;
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use core::ptr::NonNull;
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use core::slice;
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use modular_bitfield::prelude::{B10, B2, B3, B4, B5, B8, B9};
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@ -23,75 +23,46 @@ use crate::hash_map::HashMap;
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use attributes::*;
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static mut OBJECT_CONTROLLER: MaybeUninit<ObjectControllerStatic> = MaybeUninit::uninit();
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unsafe fn init_object_controller() {
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OBJECT_CONTROLLER.write(ObjectControllerStatic::new());
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}
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unsafe fn uninit_object_controller() {
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OBJECT_CONTROLLER.assume_init_drop();
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}
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struct ObjectControllerRef {}
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impl Deref for ObjectControllerRef {
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type Target = ObjectControllerStatic;
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fn deref(&self) -> &'static ObjectControllerStatic {
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unsafe { OBJECT_CONTROLLER.assume_init_ref() }
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}
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}
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impl DerefMut for ObjectControllerRef {
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fn deref_mut(&mut self) -> &'static mut ObjectControllerStatic {
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unsafe { OBJECT_CONTROLLER.assume_init_mut() }
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}
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}
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#[cfg(debug_assertions)]
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static OBJECT_REFS_CURRENT: bare_metal::Mutex<core::cell::RefCell<i32>> =
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bare_metal::Mutex::new(core::cell::RefCell::new(0));
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impl ObjectControllerRef {
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fn new() -> Self {
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#[cfg(debug_assertions)]
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{
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let a = crate::interrupt::free(|c| {
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let mut b = OBJECT_REFS_CURRENT.borrow(c).borrow_mut();
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let a = *b;
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*b += 1;
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a
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});
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assert_eq!(a, 0);
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}
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Self {}
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}
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unsafe fn very_unsafe_borrow(&self) -> &'static mut ObjectControllerStatic {
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OBJECT_CONTROLLER.assume_init_mut()
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}
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}
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#[cfg(debug_assertions)]
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impl Drop for ObjectControllerRef {
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fn drop(&mut self) {
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crate::interrupt::free(|c| {
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let mut b = OBJECT_REFS_CURRENT.borrow(c).borrow_mut();
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*b -= 1;
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});
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}
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}
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unsafe fn get_object_controller(_r: ObjectControllerReference) -> ObjectControllerRef {
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ObjectControllerRef::new()
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}
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/// Include this type if you call `get_object_controller` in impl block. This
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/// helps you use the right lifetimes and doesn't impl Sync (using from two
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/// "threads" without syncronisation is not safe), but sending to another
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/// "thread" is safe.
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type ObjectControllerReference<'a> = PhantomData<&'a UnsafeCell<()>>;
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#[derive(Clone, Copy)]
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struct ObjectControllerReference<'a> {
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#[cfg(debug_assertions)]
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reference: &'a RefCell<ObjectControllerStatic>,
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_ref: PhantomData<&'a UnsafeCell<()>>,
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}
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static mut OBJECT_CONTROLLER: MaybeUninit<RefCell<ObjectControllerStatic>> = MaybeUninit::uninit();
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impl<'a> ObjectControllerReference<'a> {
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unsafe fn init() -> Self {
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OBJECT_CONTROLLER.write(RefCell::new(ObjectControllerStatic::new()));
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Self {
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#[cfg(debug_assertions)]
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reference: unsafe { OBJECT_CONTROLLER.assume_init_ref() },
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_ref: PhantomData,
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}
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}
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unsafe fn uninit() {
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OBJECT_CONTROLLER.assume_init_drop();
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}
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#[track_caller]
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fn borrow_mut(self) -> RefMut<'a, ObjectControllerStatic> {
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#[cfg(debug_assertions)]
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{
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self.reference.borrow_mut()
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}
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#[cfg(not(debug_assertions))]
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unsafe {
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OBJECT_CONTROLLER.assume_init_ref().borrow_mut()
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}
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}
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}
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static SPRITE_ALLOCATOR: BlockAllocator = unsafe {
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BlockAllocator::new(StartEnd {
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@ -458,7 +429,7 @@ pub struct SpriteBorrow<'a> {
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id: SpriteId,
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sprite_location: u16,
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palette_location: u16,
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phantom: ObjectControllerReference<'a>,
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controller: ObjectControllerReference<'a>,
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}
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#[derive(Clone, Copy)]
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@ -545,12 +516,12 @@ struct SpriteControllerInner {
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struct Loan<'a> {
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index: u8,
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phantom: ObjectControllerReference<'a>,
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controller: ObjectControllerReference<'a>,
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}
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impl Drop for Loan<'_> {
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fn drop(&mut self) {
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let mut s = unsafe { get_object_controller(self.phantom) };
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let mut s = self.controller.borrow_mut();
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unsafe {
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s.shadow_oam[self.index as usize]
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@ -598,13 +569,13 @@ impl ObjectControllerStatic {
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/// A controller that distributes objects and sprites. This controls sprites and
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/// objects being copied to vram when it needs to be.
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pub struct ObjectController {
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phantom: ObjectControllerReference<'static>,
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inner: ObjectControllerReference<'static>,
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}
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impl Drop for ObjectController {
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fn drop(&mut self) {
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unsafe {
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uninit_object_controller();
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ObjectControllerReference::uninit();
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}
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}
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}
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@ -616,7 +587,7 @@ impl ObjectController {
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/// should be called shortly after having waited for the next vblank to
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/// ensure what is displayed on screen doesn't change part way through.
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pub fn commit(&self) {
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let mut s = unsafe { get_object_controller(self.phantom) };
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let mut s = self.inner.borrow_mut();
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let s = &mut *s;
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@ -664,9 +635,8 @@ impl ObjectController {
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}
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}
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unsafe { init_object_controller() };
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Self {
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phantom: PhantomData,
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inner: unsafe { ObjectControllerReference::init() },
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}
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}
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@ -770,7 +740,7 @@ impl ObjectController {
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/// ```
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#[must_use]
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pub fn try_get_object<'a>(&'a self, sprite: SpriteBorrow<'a>) -> Option<Object<'a>> {
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let mut s = unsafe { get_object_controller(self.phantom) };
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let mut s = self.inner.borrow_mut();
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let mut attrs = Attributes::new();
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@ -795,7 +765,7 @@ impl ObjectController {
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let loan = Loan {
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index: index as u8,
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phantom: PhantomData,
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controller: self.inner,
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};
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s.update_z_ordering();
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@ -850,28 +820,37 @@ impl ObjectController {
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/// ```
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#[must_use]
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pub fn try_get_sprite(&self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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let s = unsafe { get_object_controller(self.phantom) };
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unsafe {
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s.very_unsafe_borrow()
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.sprite_controller
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.try_get_sprite(sprite)
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}
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let mut sprite_controller =
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RefMut::map(self.inner.borrow_mut(), |c| &mut c.sprite_controller);
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sprite_controller.try_get_sprite(sprite, self.inner)
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}
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}
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impl<'a> Object<'a> {
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#[inline(always)]
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unsafe fn object_inner(&mut self) -> &mut ObjectInner {
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let s = get_object_controller(self.loan.phantom);
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s.very_unsafe_borrow().shadow_oam[self.loan.index as usize]
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.as_mut()
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.unwrap_unchecked()
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unsafe fn object_inner(&self) -> RefMut<ObjectInner> {
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RefMut::map(self.loan.controller.borrow_mut(), |s| {
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s.shadow_oam[self.loan.index as usize]
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.as_mut()
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.unwrap_unchecked()
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})
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}
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unsafe fn inner_controller(&self) -> (RefMut<SpriteControllerInner>, RefMut<ObjectInner>) {
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RefMut::map_split(self.loan.controller.borrow_mut(), |s| {
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(
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&mut s.sprite_controller,
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s.shadow_oam[self.loan.index as usize]
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.as_mut()
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.unwrap_unchecked(),
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)
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})
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}
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/// Swaps out the current sprite. This handles changing of size, palette,
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/// etc. No change will be seen until [ObjectController::commit] is called.
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pub fn set_sprite(&'_ mut self, sprite: SpriteBorrow<'a>) {
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let object_inner = unsafe { self.object_inner() };
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let (mut sprite_controller, mut object_inner) = unsafe { self.inner_controller() };
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object_inner.attrs.a2.set_tile_index(sprite.sprite_location);
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let shape_size = sprite.id.sprite().size.shape_size();
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object_inner
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object_inner.attrs.a0.set_shape(shape_size.0);
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object_inner.attrs.a1a.set_size(shape_size.1);
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object_inner.attrs.a1s.set_size(shape_size.1);
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object_inner.sprite = unsafe { core::mem::transmute(sprite) };
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let mut sprite = unsafe { core::mem::transmute(sprite) };
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core::mem::swap(&mut object_inner.sprite, &mut sprite);
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sprite.drop(&mut sprite_controller);
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}
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/// Shows the sprite. No change will be seen until
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/// [ObjectController::commit] is called.
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pub fn show(&mut self) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_object_mode(ObjectMode::Normal);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_object_mode(ObjectMode::Normal);
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}
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self
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}
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/// for reusing the same sprite for the left and right walking directions.
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/// No change will be seen until [ObjectController::commit] is called.
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pub fn set_hflip(&mut self, flip: bool) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a1s.set_horizontal_flip(flip);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a1s.set_horizontal_flip(flip);
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}
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self
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}
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@ -906,8 +892,10 @@ impl<'a> Object<'a> {
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/// for reusing the same sprite for the up and down walking directions. No
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/// change will be seen until [ObjectController::commit] is called.
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pub fn set_vflip(&mut self, flip: bool) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a1s.set_vertical_flip(flip);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a1s.set_vertical_flip(flip);
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}
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self
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}
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@ -915,9 +903,11 @@ impl<'a> Object<'a> {
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/// corner of the sprite. No change will be seen until
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/// [ObjectController::commit] is called.
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pub fn set_x(&mut self, x: u16) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a1a.set_x(x.rem_euclid(1 << 9) as u16);
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object_inner.attrs.a1s.set_x(x.rem_euclid(1 << 9) as u16);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a1a.set_x(x.rem_euclid(1 << 9) as u16);
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object_inner.attrs.a1s.set_x(x.rem_euclid(1 << 9) as u16);
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}
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self
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}
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@ -925,16 +915,20 @@ impl<'a> Object<'a> {
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/// above background layers with lower priorities. No change will be seen
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/// until [ObjectController::commit] is called.
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pub fn set_priority(&mut self, priority: Priority) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a2.set_priority(priority);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a2.set_priority(priority);
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}
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self
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}
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/// Hides the object. No change will be seen until
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/// [ObjectController::commit] is called.
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pub fn hide(&mut self) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_object_mode(ObjectMode::Disabled);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_object_mode(ObjectMode::Disabled);
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}
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self
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}
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@ -942,8 +936,10 @@ impl<'a> Object<'a> {
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/// corner of the sprite. No change will be seen until
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/// [ObjectController::commit] is called.
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pub fn set_y(&mut self, y: u16) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_y(y as u8);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_y(y as u8);
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}
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self
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}
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@ -952,11 +948,11 @@ impl<'a> Object<'a> {
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/// eachother. No change will be seen until [ObjectController::commit] is
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/// called.
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pub fn set_z(&mut self, z: i32) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.z = z;
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unsafe {
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get_object_controller(self.loan.phantom).update_z_ordering();
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.z = z;
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}
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self.loan.controller.borrow_mut().update_z_ordering();
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self
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}
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@ -965,16 +961,18 @@ impl<'a> Object<'a> {
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/// refers to the top-left corner of the sprite. No change will be seen
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/// until [ObjectController::commit] is called.
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pub fn set_position(&mut self, position: Vector2D<i32>) -> &mut Self {
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let object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_y(position.y as u8);
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object_inner
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.attrs
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.a1a
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.set_x(position.x.rem_euclid(1 << 9) as u16);
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object_inner
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.attrs
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.a1s
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.set_x(position.x.rem_euclid(1 << 9) as u16);
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{
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let mut object_inner = unsafe { self.object_inner() };
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object_inner.attrs.a0.set_y(position.y as u8);
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object_inner
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.attrs
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.a1a
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.set_x(position.x.rem_euclid(1 << 9) as u16);
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object_inner
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.attrs
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.a1s
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.set_x(position.x.rem_euclid(1 << 9) as u16);
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}
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self
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}
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}
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@ -1033,7 +1031,11 @@ impl Sprite {
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}
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impl SpriteControllerInner {
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fn try_get_sprite(&mut self, sprite: &'static Sprite) -> Option<SpriteBorrow> {
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fn try_get_sprite<'a>(
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&mut self,
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sprite: &'static Sprite,
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controller_reference: ObjectControllerReference<'a>,
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) -> Option<SpriteBorrow<'a>> {
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let id = sprite.id();
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if let Some(storage) = self.sprite.get_mut(&id) {
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storage.count += 1;
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|
@ -1043,7 +1045,7 @@ impl SpriteControllerInner {
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id,
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palette_location,
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sprite_location: location,
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phantom: PhantomData,
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controller: controller_reference,
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})
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} else {
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// layout is non zero sized, so this is safe to call
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|
@ -1074,7 +1076,7 @@ impl SpriteControllerInner {
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id,
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palette_location,
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sprite_location: storage.location,
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phantom: PhantomData,
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controller: controller_reference,
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})
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}
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}
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|
@ -1141,7 +1143,7 @@ impl SpriteControllerInner {
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impl<'a> Drop for SpriteBorrow<'a> {
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fn drop(&mut self) {
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let mut s = unsafe { get_object_controller(self.phantom) };
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let mut s = self.controller.borrow_mut();
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s.sprite_controller.return_sprite(self.id.sprite());
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}
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}
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|
@ -1159,14 +1161,14 @@ impl<'a> SpriteBorrow<'a> {
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id: self.id,
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sprite_location: self.sprite_location,
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palette_location: self.palette_location,
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phantom: PhantomData,
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controller: self.controller,
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}
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}
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}
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impl<'a> Clone for SpriteBorrow<'a> {
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fn clone(&self) -> Self {
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let mut s = unsafe { get_object_controller(self.phantom) };
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let mut s = self.controller.borrow_mut();
|
||||
self.clone(&mut s.sprite_controller)
|
||||
}
|
||||
}
|
||||
|
@ -1243,7 +1245,9 @@ mod tests {
|
|||
|
||||
#[test_case]
|
||||
fn size_of_ObjectControllerReference(_: &mut crate::Gba) {
|
||||
assert_eq!(size_of::<ObjectControllerReference>(), 0);
|
||||
if !cfg!(debug_assertions) {
|
||||
assert_eq!(size_of::<ObjectControllerReference>(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
#[test_case]
|
||||
|
|
Loading…
Reference in a new issue