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fix the incorrect copying of map tiles issue
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parent
20a74fe319
commit
78146bc963
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@ -306,15 +306,18 @@ impl<'a> InfiniteScrolledMap<'a> {
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self.current_pos = new_pos;
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let old_tile_x = div_floor(old_pos.x, 8);
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let old_tile_y = div_floor(old_pos.y, 8);
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let new_tile_x = div_floor(new_pos.x, 8);
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let new_tile_y = div_floor(new_pos.y, 8);
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let difference_tile_x = div_ceil(difference.x, 8);
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let difference_tile_y = div_ceil(difference.y, 8);
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let difference_tile_x = new_tile_x - old_tile_x;
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let difference_tile_y = new_tile_y - old_tile_y;
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let size = self.map.size();
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let vertical_rect_to_update: Rect<i32> = if div_floor(old_pos.x, 8) != new_tile_x {
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let vertical_rect_to_update: Rect<i32> = if difference_tile_x != 0 {
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// need to update the x line
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// calculate which direction we need to update
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let direction = difference.x.signum();
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@ -332,13 +335,14 @@ impl<'a> InfiniteScrolledMap<'a> {
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Rect::new(
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(line_to_update, new_tile_y - 1).into(),
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(difference_tile_x, y_tiles_to_update).into(),
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(-difference_tile_x, y_tiles_to_update).into(),
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)
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.abs()
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} else {
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Rect::new((0i32, 0).into(), (0i32, 0).into())
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};
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let horizontal_rect_to_update: Rect<i32> = if div_floor(old_pos.y, 8) != new_tile_y {
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let horizontal_rect_to_update: Rect<i32> = if difference_tile_y != 0 {
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// need to update the y line
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// calculate which direction we need to update
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let direction = difference.y.signum();
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@ -356,8 +360,9 @@ impl<'a> InfiniteScrolledMap<'a> {
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Rect::new(
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(new_tile_x - 1, line_to_update).into(),
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(x_tiles_to_update, difference_tile_y).into(),
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(x_tiles_to_update, -difference_tile_y).into(),
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)
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.abs()
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} else {
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Rect::new((0i32, 0).into(), (0i32, 0).into())
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};
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