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Add channel 2 support
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parent
0e27b956de
commit
781fc291f0
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@ -20,5 +20,12 @@ fn main(_argc: isize, _argv: *const *const u8) -> isize {
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sound::DutyCycle::Half,
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sound::DutyCycle::Half,
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);
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);
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gba.sound.channel2().play_sound(
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1524,
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Some(0),
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&sound::EnvelopeSettings::default(),
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sound::DutyCycle::Half,
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);
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loop {}
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loop {}
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}
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}
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@ -4,6 +4,9 @@ const CHANNEL_1_SWEEP: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_006
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const CHANNEL_1_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0062) };
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const CHANNEL_1_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0062) };
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const CHANNEL_1_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0064) };
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const CHANNEL_1_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0064) };
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const CHANNEL_2_LENGTH_DUTY_ENVELOPE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0068) };
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const CHANNEL_2_FREQUENCY_CONTROL: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_006c) };
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const MASTER_SOUND_VOLUME_ENABLE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0080) };
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const MASTER_SOUND_VOLUME_ENABLE: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0080) };
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const MASTER_SOUND_VOLUME_MIXING: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
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const MASTER_SOUND_VOLUME_MIXING: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0082) };
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const MASTER_SOUND_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
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const MASTER_SOUND_STATUS: MemoryMapped<u16> = unsafe { MemoryMapped::new(0x0400_0084) };
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@ -20,6 +23,10 @@ impl Sound {
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Channel1 {}
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Channel1 {}
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}
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}
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pub fn channel2(&self) -> Channel2 {
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Channel2 {}
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}
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pub fn enable(&self) {
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pub fn enable(&self) {
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MASTER_SOUND_STATUS.set_bits(1, 1, 7);
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MASTER_SOUND_STATUS.set_bits(1, 1, 7);
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@ -31,20 +38,6 @@ impl Sound {
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#[non_exhaustive]
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#[non_exhaustive]
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pub struct Channel1 {}
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pub struct Channel1 {}
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pub enum SoundDirection {
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Increase,
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Decrease,
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}
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impl SoundDirection {
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fn as_bits(&self) -> u16 {
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match &self {
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SoundDirection::Increase => 1,
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SoundDirection::Decrease => 0,
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}
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}
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}
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impl Channel1 {
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impl Channel1 {
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pub fn play_sound(
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pub fn play_sound(
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&self,
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&self,
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@ -69,6 +62,45 @@ impl Channel1 {
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}
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}
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}
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}
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#[non_exhaustive]
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pub struct Channel2 {}
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impl Channel2 {
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pub fn play_sound(
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&self,
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frequency: u16,
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length: Option<u8>,
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envelope_settings: &EnvelopeSettings,
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duty_cycle: DutyCycle,
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) {
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let length_bits = length.unwrap_or(0) as u16;
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assert!(length_bits < 64, "Length must be less than 64");
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let length_flag: u16 = length.map(|_| 1 << 14).unwrap_or(0);
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let initial: u16 = 1 << 15;
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assert!(frequency < 2048, "Frequency must be less than 2048");
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CHANNEL_2_LENGTH_DUTY_ENVELOPE
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.set(envelope_settings.as_bits() | duty_cycle.as_bits() | length_bits);
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CHANNEL_2_FREQUENCY_CONTROL.set(frequency | length_flag | initial);
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}
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}
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pub enum SoundDirection {
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Increase,
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Decrease,
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}
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impl SoundDirection {
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fn as_bits(&self) -> u16 {
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match &self {
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SoundDirection::Increase => 1,
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SoundDirection::Decrease => 0,
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}
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}
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}
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pub struct SweepSettings {
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pub struct SweepSettings {
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number_of_sweep_shifts: u8,
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number_of_sweep_shifts: u8,
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sound_direction: SoundDirection,
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sound_direction: SoundDirection,
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