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@ -91,7 +91,7 @@ type AffineMatrixElement = Num<i32, 8>;
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/// An affine matrix stored in a way that is efficient for the GBA to perform
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/// operations on. This implements multiplication.
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///
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/// ```
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/// ```txt
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/// a b x
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/// c d y
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/// 0 0 0
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@ -326,7 +326,7 @@ impl From<AffineMatrixBackground> for AffineMatrix {
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#[repr(C, packed(4))]
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/// An affine matrix that can be used in affine objects
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///
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/// ```
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/// ```txt
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/// a b
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/// c d
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/// ```
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