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synced 2024-12-23 00:01:34 +11:00
Try a pure rust implementation to allow for looping correctly
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@ -412,65 +412,31 @@ impl MixerBuffer {
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working_buffer: &mut [Num<i16, 4>],
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channels: impl Iterator<Item = &'a mut SoundChannel>,
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) {
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working_buffer.fill(0.into());
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let mut channels = channels
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.filter(|channel| !channel.is_done)
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.filter_map(|channel| {
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let playback_speed = if channel.is_stereo {
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if (channel.pos + 2 * self.frequency.buffer_size() as u32).floor()
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>= channel.data.len() as u32
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{
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if channel.should_loop {
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channel.pos = 0.into();
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} else {
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channel.is_done = true;
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return None;
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}
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}
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2.into()
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} else {
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channel.playback_speed
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};
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if (channel.pos + playback_speed * self.frequency.buffer_size() as u32).floor()
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>= channel.data.len() as u32
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{
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// TODO: This should probably play what's left rather than skip the last bit
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if channel.should_loop {
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channel.pos = 0.into();
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} else {
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channel.is_done = true;
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return None;
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}
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}
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Some((channel, playback_speed))
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});
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if let Some((channel, playback_speed)) = channels.next() {
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if channel.volume != 0.into() {
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if channel.is_stereo {
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unsafe {
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agb_rs__mixer_add_stereo_first(
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channel.data.as_ptr().add(channel.pos.floor() as usize),
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working_buffer.as_mut_ptr(),
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channel.volume,
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self.frequency.buffer_size(),
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);
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}
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} else {
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let right_amount = ((channel.panning + 1) / 2) * channel.volume;
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let left_amount = ((-channel.panning + 1) / 2) * channel.volume;
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unsafe {
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agb_rs__mixer_add_first(
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channel.data.as_ptr().add(channel.pos.floor() as usize),
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working_buffer.as_mut_ptr(),
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playback_speed,
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left_amount,
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right_amount,
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self.frequency.buffer_size(),
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);
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}
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}
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} else {
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working_buffer.fill(0.into());
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}
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channel.pos += playback_speed * self.frequency.buffer_size() as u32;
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} else {
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working_buffer.fill(0.into());
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}
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for (channel, playback_speed) in channels {
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if channel.volume != 0.into() {
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if channel.is_stereo {
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@ -486,15 +452,24 @@ impl MixerBuffer {
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let right_amount = ((channel.panning + 1) / 2) * channel.volume;
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let left_amount = ((-channel.panning + 1) / 2) * channel.volume;
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unsafe {
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agb_rs__mixer_add(
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channel.data.as_ptr().add(channel.pos.floor() as usize),
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working_buffer.as_mut_ptr(),
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playback_speed,
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left_amount,
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right_amount,
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self.frequency.buffer_size(),
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);
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let channel_len = Num::<u32, 8>::new(channel.data.len() as u32);
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'outer: for i in 0..self.frequency.buffer_size() {
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while channel.pos >= channel_len {
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if channel.should_loop {
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channel.pos -= channel_len;
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} else {
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channel.is_done = true;
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break 'outer;
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}
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}
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let value = channel.data[channel.pos.floor() as usize] as i8 as i16;
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working_buffer[2 * i] += left_amount * value;
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working_buffer[2 * i + 1] += right_amount * value;
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channel.pos += playback_speed;
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}
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}
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}
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@ -67,7 +67,7 @@ pub fn parse_module(module: &Module) -> TokenStream {
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let relative_note = sample.relative_note;
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let volume = sample.volume as f64;
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let mut sample = match &sample.data {
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let sample = match &sample.data {
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SampleDataType::Depth8(depth8) => {
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depth8.iter().map(|value| *value as u8).collect::<Vec<_>>()
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}
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@ -77,15 +77,6 @@ pub fn parse_module(module: &Module) -> TokenStream {
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.collect::<Vec<_>>(),
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};
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if should_loop {
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sample.append(&mut sample.clone());
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sample.append(&mut sample.clone());
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sample.append(&mut sample.clone());
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sample.append(&mut sample.clone());
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sample.append(&mut sample.clone());
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sample.append(&mut sample.clone());
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}
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instruments_map.insert((instrument_index, sample_index), samples.len());
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samples.push(SampleData {
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data: sample,
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