mirror of
https://github.com/italicsjenga/agb.git
synced 2024-12-24 00:31:34 +11:00
tiled0 for background implemented
enough to get my previous chicken example background showing
This commit is contained in:
parent
088ea23c2d
commit
841d6d5508
161
examples/chicken.rs
Normal file
161
examples/chicken.rs
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@ -0,0 +1,161 @@
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#![no_std]
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#![feature(start)]
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extern crate gba;
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use gba::display::tiled0;
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struct Vector2D {
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x: i32,
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y: i32,
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}
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#[start]
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fn main(_argc: isize, _argv: *const *const u8) -> isize {
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let mut gba = gba::Gba::new();
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let mut gfx = gba.display.video.tiled0();
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let vblank = gba.display.vblank.get();
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gfx.set_sprite_palette(&CHICKEN_PALETTE);
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gfx.set_sprite_tilemap(&CHICKEN_TILES);
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gfx.set_background_palette(&MAP_PALETTE);
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gfx.set_background_tilemap(&MAP_TILES);
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gfx.background_0.enable();
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gfx.background_0
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.set_background_size(tiled0::BackgroundSize::S32x32);
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gfx.background_0
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.set_colour_mode(tiled0::ColourMode::FourBitPerPixel);
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gfx.background_0.set_screen_base_block(1);
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gfx.copy_to_map(1, &MAP_MAP);
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loop {
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vblank.wait_for_VBlank();
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}
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}
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// Below is the data for the sprites
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static CHICKEN_TILES: [u32; 8 * 6] = [
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0x01100000, 0x11100000, 0x01100010, 0x01111110, 0x01111110, 0x00001000, 0x00001000, 0x00011000,
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0x01100000, 0x11100000, 0x01100010, 0x01111110, 0x01111110, 0x00010100, 0x00100100, 0x00000010,
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0x01100000, 0x11100000, 0x01100010, 0x01111110, 0x01111110, 0x00011000, 0x00100110, 0x00100000,
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0x01100000, 0x11100000, 0x01100010, 0x01111110, 0x01111110, 0x00011000, 0x00011100, 0x00001000,
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0x01100000, 0x11111100, 0x01111010, 0x01111110, 0x01111110, 0x00011000, 0x00010000, 0x00000000,
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0x01100000, 0x11100000, 0x01111110, 0x01111110, 0x01111110, 0x00011000, 0x00010000, 0x00000000,
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];
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static CHICKEN_PALETTE: [u16; 1] = [0x7C1E];
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static MAP_TILES: [u32; 8 * 17] = [
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0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x01111111, 0x01111111, 0x01111111,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x00000000, 0x01010101, 0x01010101,
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0x00000000, 0x00000000, 0x11110000, 0x11100000, 0x11000100, 0x10001100, 0x00011100, 0x00111100,
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0x00000000, 0x00000000, 0x01110001, 0x01100011, 0x01000111, 0x00001111, 0x00011111, 0x00111111,
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0x00111111, 0x00111111, 0x00111111, 0x00111111, 0x00111111, 0x00111111, 0x00001111, 0x00000111,
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0x00000000, 0x00000000, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x10111111, 0x01101011,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x01101011,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11101111, 0x10110111,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11101111,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111101, 0x11111011, 0x10111011,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x10111011,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11101111, 0x11101011,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11011111, 0x11010111,
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0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x11111111, 0x01111111, 0x11010111,
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];
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static MAP_MAP: [u16; 1024] = [
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0003, 0x0003, 0x0003,
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0x0003, 0x0003, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004,
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0x0404, 0x0004, 0x0404, 0x0004, 0x0404, 0x0004, 0x0404, 0x0004, 0x0404, 0x0004, 0x0404, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0804, 0x0C04, 0x0804, 0x0C04, 0x0804,
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0x0C04, 0x0804, 0x0C04, 0x0804, 0x0C04, 0x0804, 0x0C04, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0005, 0x0405, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0005, 0x0405, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0006,
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0x0406, 0x0002, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0001, 0x0006, 0x0406, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0000, 0x0004, 0x0404, 0x0004,
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0x0404, 0x0004, 0x0404, 0x0004, 0x0404, 0x0000, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0000, 0x0000, 0x0007, 0x0007, 0x0007, 0x0007, 0x0007, 0x0007, 0x0007,
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0x0007, 0x0000, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001,
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0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0008, 0x0009, 0x000A, 0x0000,
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0x0000, 0x000B, 0x000C, 0x000D, 0x000B, 0x000E, 0x0008, 0x0009, 0x000A, 0x0000, 0x0000, 0x000B,
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0x000B, 0x000C, 0x000D, 0x000B, 0x000E, 0x0008, 0x0009, 0x000A, 0x000F, 0x0010, 0x000B, 0x000C,
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0x000D, 0x000B, 0x000E, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000,
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];
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static MAP_PALETTE: [u16; 2] = [0x0000, 0x6A2F];
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@ -1,25 +1,163 @@
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use core::convert::TryInto;
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use crate::memory_mapped::MemoryMapped1DArray;
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use super::{set_graphics_mode, DisplayMode};
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use super::{
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set_graphics_mode, set_graphics_settings, DisplayMode, GraphicsSettings, DISPLAY_CONTROL,
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};
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const PALETTE_BACKGROUND: MemoryMapped1DArray<u16, 256> =
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unsafe { MemoryMapped1DArray::new(0x0500_0000) };
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const PALETTE_SPRITE: MemoryMapped1DArray<u16, 256> =
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unsafe { MemoryMapped1DArray::new(0x0500_0200) };
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const TILE_BACKGROUND: MemoryMapped1DArray<u32, { 512 * 8 }> =
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unsafe { MemoryMapped1DArray::new(0x06000000) };
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const TILE_SPRITE: MemoryMapped1DArray<u32, { 512 * 8 }> =
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unsafe { MemoryMapped1DArray::new(0x06010000) };
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const MAP: *mut [[[u16; 32]; 32]; 32] = 0x0600_0000 as *mut _;
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pub enum BackgroundLayer {
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Background0 = 0,
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Background1 = 1,
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Background2 = 2,
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Background3 = 3,
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}
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pub enum Prioriry {
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P0 = 0,
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P1 = 1,
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P2 = 2,
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P3 = 3,
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}
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pub enum ColourMode {
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FourBitPerPixel = 0,
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EightBitPerPixel = 1,
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}
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pub enum BackgroundSize {
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S32x32 = 0,
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S64x32 = 1,
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S32x64 = 2,
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S64x64 = 3,
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}
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#[non_exhaustive]
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pub struct Tiled0 {}
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pub struct Background {
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layer: usize,
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}
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impl Background {
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pub fn enable(&mut self) {
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let mode = DISPLAY_CONTROL.get();
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let new_mode = mode | (1 << (self.layer + 0x08));
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DISPLAY_CONTROL.set(new_mode);
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}
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pub fn disable(&mut self) {
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let mode = DISPLAY_CONTROL.get();
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let new_mode = mode | !(1 << (self.layer + 0x08));
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DISPLAY_CONTROL.set(new_mode);
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}
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unsafe fn get_register(&mut self) -> *mut u16 {
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(0x0400_0008 + 2 * self.layer) as *mut u16
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}
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unsafe fn set_bits(&mut self, start: u16, num_bits: u16, bits: u16) {
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let reg = self.get_register();
|
||||
let control = reg.read_volatile();
|
||||
let mask = !(((1 << num_bits) - 1) << start);
|
||||
let new_control = (control & mask) | ((bits as u16) << start);
|
||||
reg.write_volatile(new_control);
|
||||
}
|
||||
|
||||
pub fn set_priority(&mut self, p: Prioriry) {
|
||||
unsafe { self.set_bits(0, 2, p as u16) }
|
||||
}
|
||||
|
||||
pub fn set_colour_mode(&mut self, mode: ColourMode) {
|
||||
unsafe { self.set_bits(0x07, 1, mode as u16) }
|
||||
}
|
||||
|
||||
pub fn set_background_size(&mut self, size: BackgroundSize) {
|
||||
unsafe { self.set_bits(0x0E, 2, size as u16) }
|
||||
}
|
||||
|
||||
pub fn set_screen_base_block(&mut self, block: u32) {
|
||||
assert!(
|
||||
block < 32,
|
||||
"screen base block must be in range 0 to 31 inclusive"
|
||||
);
|
||||
unsafe { self.set_bits(0x08, 5, block as u16) }
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
pub struct Tiled0 {
|
||||
pub background_0: Background,
|
||||
pub background_1: Background,
|
||||
pub background_2: Background,
|
||||
pub background_3: Background,
|
||||
}
|
||||
|
||||
impl Tiled0 {
|
||||
pub(crate) unsafe fn new() -> Self {
|
||||
set_graphics_settings(GraphicsSettings::empty());
|
||||
set_graphics_mode(DisplayMode::Tiled0);
|
||||
Tiled0 {}
|
||||
Tiled0 {
|
||||
background_0: Background { layer: 0 },
|
||||
background_1: Background { layer: 1 },
|
||||
background_2: Background { layer: 2 },
|
||||
background_3: Background { layer: 3 },
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_sprite_palette(&mut self, index: u8, colour: u16) {
|
||||
pub fn set_sprite_palette_entry(&mut self, index: u8, colour: u16) {
|
||||
PALETTE_SPRITE.set(index as usize, colour)
|
||||
}
|
||||
pub fn set_background_palette(&mut self, index: u8, colour: u16) {
|
||||
pub fn set_background_palette_entry(&mut self, index: u8, colour: u16) {
|
||||
PALETTE_BACKGROUND.set(index as usize, colour)
|
||||
}
|
||||
pub fn set_sprite_tilemap_entry(&mut self, index: u32, data: u32) {
|
||||
TILE_SPRITE.set(index as usize, data);
|
||||
}
|
||||
|
||||
pub fn set_background_tilemap_entry(&mut self, index: u32, data: u32) {
|
||||
TILE_BACKGROUND.set(index as usize, data);
|
||||
}
|
||||
|
||||
pub fn set_sprite_palette(&mut self, colour: &[u16]) {
|
||||
for (index, &entry) in colour.iter().enumerate() {
|
||||
self.set_sprite_palette_entry(index.try_into().unwrap(), entry)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_background_palette(&mut self, colour: &[u16]) {
|
||||
for (index, &entry) in colour.iter().enumerate() {
|
||||
self.set_background_palette_entry(index.try_into().unwrap(), entry)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_sprite_tilemap(&mut self, tiles: &[u32]) {
|
||||
for (index, &tile) in tiles.iter().enumerate() {
|
||||
self.set_sprite_tilemap_entry(index as u32, tile)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_background_tilemap(&mut self, tiles: &[u32]) {
|
||||
for (index, &tile) in tiles.iter().enumerate() {
|
||||
self.set_background_tilemap_entry(index as u32, tile)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn copy_to_map(&mut self, map_id: usize, entries: &[u16]) {
|
||||
let map =
|
||||
unsafe { &mut ((*(MAP as *mut [[u16; 32 * 32]; 32]))[map_id]) as *mut [u16; 32 * 32] };
|
||||
for (index, &entry) in entries.iter().enumerate() {
|
||||
unsafe { (&mut (*map)[index] as *mut u16).write_volatile(entry) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue