optimise getting reference and allow for updating a specific area

This commit is contained in:
Corwin Kuiper 2021-06-06 23:27:40 +01:00
parent 6b725e90ad
commit 86d5c7ca35

View file

@ -1,4 +1,4 @@
use core::{borrow::Borrow, cell::RefCell, convert::TryInto}; use core::{borrow::Borrow, cell::RefCell, convert::TryInto, ops::Deref};
use crate::memory_mapped::MemoryMapped1DArray; use crate::memory_mapped::MemoryMapped1DArray;
@ -143,30 +143,21 @@ impl Background<'_> {
unsafe { self.set_bits(0x0E, 2, size as u16) } unsafe { self.set_bits(0x0E, 2, size as u16) }
} }
fn map_get(&self, x: i32, y: i32, default: u16) -> u16 { fn map_get<T>(&self, map: &T, x: i32, y: i32, default: u16) -> u16
match self.map.as_ref().unwrap() { where
MapStorage::R(map) => { T: Deref<Target = [u16]>,
let map = (*map).borrow(); {
if x >= self.map_dim_x as i32 || x < 0 || y >= self.map_dim_y as i32 || y < 0 { if x >= self.map_dim_x as i32 || x < 0 || y >= self.map_dim_y as i32 || y < 0 {
default default
} else { } else {
map[(self.map_dim_x as i32 * y + x) as usize] map[(self.map_dim_x as i32 * y + x) as usize]
} }
} }
MapStorage::S(map) => {
if x >= self.map_dim_x as i32 || x < 0 || y >= self.map_dim_y as i32 || y < 0 {
default
} else {
map[(self.map_dim_x as i32 * y + x) as usize]
}
}
}
}
fn set_x(&mut self, x: u16) { fn set_x(&self, x: u16) {
unsafe { *((0x0400_0010 + 4 * self.background as usize) as *mut u16) = x } unsafe { *((0x0400_0010 + 4 * self.background as usize) as *mut u16) = x }
} }
fn set_y(&mut self, y: u16) { fn set_y(&self, y: u16) {
unsafe { *((0x0400_0012 + 4 * self.background as usize) as *mut u16) = y } unsafe { *((0x0400_0012 + 4 * self.background as usize) as *mut u16) = y }
} }
@ -175,19 +166,47 @@ impl Background<'_> {
/// Setting position already updates the drawn map, and changing map forces /// Setting position already updates the drawn map, and changing map forces
/// an update. /// an update.
pub fn draw_full_map(&mut self) { pub fn draw_full_map(&mut self) {
match self.map.as_ref().unwrap() {
MapStorage::R(m) => {
let map = (*m).borrow();
self.draw_area_mapped(&map, -1, 32, -1, 22);
}
MapStorage::S(map) => {
self.draw_area_mapped(map, -1, 32, -1, 22);
}
}
}
/// Forces a specific area of the screen to be drawn, taking into account any positonal offsets.
pub fn draw_area(&mut self, left: i32, top: i32, width: i32, height: i32) {
match self.map.as_ref().unwrap() {
MapStorage::R(m) => {
let map = (*m).borrow();
self.draw_area_mapped(&map, left, top, width, height);
}
MapStorage::S(map) => {
self.draw_area_mapped(map, left, top, width, height);
}
}
}
fn draw_area_mapped<T>(&self, map: &T, left: i32, top: i32, width: i32, height: i32)
where
T: Deref<Target = [u16]>,
{
let x_map_space = self.pos_x / 8; let x_map_space = self.pos_x / 8;
let y_map_space = self.pos_y / 8; let y_map_space = self.pos_y / 8;
let x_block_space = x_map_space % 32; let x_block_space = x_map_space % 32;
let y_block_space = y_map_space % 32; let y_block_space = y_map_space % 32;
for x in -1..31 { for x in left..(left + width) {
for y in -1..21 { for y in top..(top + height) {
unsafe { unsafe {
(&mut (*MAP)[self.block as usize][(y_block_space + y).rem_euclid(32) as usize] (&mut (*MAP)[self.block as usize][(y_block_space + y).rem_euclid(32) as usize]
[(x_block_space + x).rem_euclid(32) as usize] [(x_block_space + x).rem_euclid(32) as usize]
as *mut u16) as *mut u16)
.write_volatile(self.map_get(x_map_space + x, y_map_space + y, 0)) .write_volatile(self.map_get(map, x_map_space + x, y_map_space + y, 0))
}; };
} }
} }
@ -197,6 +216,23 @@ impl Background<'_> {
/// manages copying the correct portion to the map block and moving the map /// manages copying the correct portion to the map block and moving the map
/// registers. /// registers.
pub fn set_position(&mut self, x: i32, y: i32) { pub fn set_position(&mut self, x: i32, y: i32) {
match self.map.as_ref().unwrap() {
MapStorage::R(m) => {
let map = (*m).borrow();
self.set_position_mapped(&map, x, y);
}
MapStorage::S(map) => {
self.set_position_mapped(map, x, y);
}
}
self.pos_x = x;
self.pos_y = y;
}
pub fn set_position_mapped<T>(&self, map: &T, x: i32, y: i32)
where
T: Deref<Target = [u16]>,
{
let x_map_space = x / 8; let x_map_space = x / 8;
let y_map_space = y / 8; let y_map_space = y / 8;
@ -209,12 +245,9 @@ impl Background<'_> {
let x_block_space = x_map_space % 32; let x_block_space = x_map_space % 32;
let y_block_space = y_map_space % 32; let y_block_space = y_map_space % 32;
self.pos_x = x;
self.pos_y = y;
// don't fancily handle if we've moved more than one tile, just copy the whole new map // don't fancily handle if we've moved more than one tile, just copy the whole new map
if x_difference.abs() > 1 || y_difference.abs() > 1 { if x_difference.abs() > 1 || y_difference.abs() > 1 {
self.draw_full_map(); self.draw_area_mapped(map, -1, 32, -1, 22);
} else { } else {
if x_difference != 0 { if x_difference != 0 {
let x_offset = match x_difference { let x_offset = match x_difference {
@ -229,6 +262,7 @@ impl Background<'_> {
[(x_block_space + x_offset).rem_euclid(32) as usize] [(x_block_space + x_offset).rem_euclid(32) as usize]
as *mut u16) as *mut u16)
.write_volatile(self.map_get( .write_volatile(self.map_get(
map,
x_map_space + x_offset, x_map_space + x_offset,
y_map_space + y, y_map_space + y,
0, 0,
@ -249,6 +283,7 @@ impl Background<'_> {
[(x_block_space + x).rem_euclid(32) as usize] [(x_block_space + x).rem_euclid(32) as usize]
as *mut u16) as *mut u16)
.write_volatile(self.map_get( .write_volatile(self.map_get(
map,
x_map_space + x, x_map_space + x,
y_map_space + y_offset, y_map_space + y_offset,
0, 0,