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https://github.com/italicsjenga/agb.git
synced 2024-12-24 00:31:34 +11:00
optimise getting reference and allow for updating a specific area
This commit is contained in:
parent
6b725e90ad
commit
86d5c7ca35
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@ -1,4 +1,4 @@
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use core::{borrow::Borrow, cell::RefCell, convert::TryInto};
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use core::{borrow::Borrow, cell::RefCell, convert::TryInto, ops::Deref};
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use crate::memory_mapped::MemoryMapped1DArray;
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@ -143,30 +143,21 @@ impl Background<'_> {
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unsafe { self.set_bits(0x0E, 2, size as u16) }
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}
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fn map_get(&self, x: i32, y: i32, default: u16) -> u16 {
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match self.map.as_ref().unwrap() {
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MapStorage::R(map) => {
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let map = (*map).borrow();
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fn map_get<T>(&self, map: &T, x: i32, y: i32, default: u16) -> u16
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where
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T: Deref<Target = [u16]>,
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{
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if x >= self.map_dim_x as i32 || x < 0 || y >= self.map_dim_y as i32 || y < 0 {
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default
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} else {
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map[(self.map_dim_x as i32 * y + x) as usize]
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}
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}
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MapStorage::S(map) => {
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if x >= self.map_dim_x as i32 || x < 0 || y >= self.map_dim_y as i32 || y < 0 {
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default
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} else {
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map[(self.map_dim_x as i32 * y + x) as usize]
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}
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}
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}
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}
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fn set_x(&mut self, x: u16) {
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fn set_x(&self, x: u16) {
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unsafe { *((0x0400_0010 + 4 * self.background as usize) as *mut u16) = x }
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}
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fn set_y(&mut self, y: u16) {
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fn set_y(&self, y: u16) {
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unsafe { *((0x0400_0012 + 4 * self.background as usize) as *mut u16) = y }
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}
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@ -175,19 +166,47 @@ impl Background<'_> {
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/// Setting position already updates the drawn map, and changing map forces
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/// an update.
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pub fn draw_full_map(&mut self) {
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match self.map.as_ref().unwrap() {
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MapStorage::R(m) => {
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let map = (*m).borrow();
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self.draw_area_mapped(&map, -1, 32, -1, 22);
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}
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MapStorage::S(map) => {
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self.draw_area_mapped(map, -1, 32, -1, 22);
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}
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}
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}
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/// Forces a specific area of the screen to be drawn, taking into account any positonal offsets.
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pub fn draw_area(&mut self, left: i32, top: i32, width: i32, height: i32) {
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match self.map.as_ref().unwrap() {
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MapStorage::R(m) => {
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let map = (*m).borrow();
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self.draw_area_mapped(&map, left, top, width, height);
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}
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MapStorage::S(map) => {
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self.draw_area_mapped(map, left, top, width, height);
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}
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}
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}
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fn draw_area_mapped<T>(&self, map: &T, left: i32, top: i32, width: i32, height: i32)
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where
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T: Deref<Target = [u16]>,
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{
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let x_map_space = self.pos_x / 8;
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let y_map_space = self.pos_y / 8;
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let x_block_space = x_map_space % 32;
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let y_block_space = y_map_space % 32;
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for x in -1..31 {
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for y in -1..21 {
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for x in left..(left + width) {
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for y in top..(top + height) {
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unsafe {
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(&mut (*MAP)[self.block as usize][(y_block_space + y).rem_euclid(32) as usize]
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[(x_block_space + x).rem_euclid(32) as usize]
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as *mut u16)
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.write_volatile(self.map_get(x_map_space + x, y_map_space + y, 0))
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.write_volatile(self.map_get(map, x_map_space + x, y_map_space + y, 0))
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};
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}
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}
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@ -197,6 +216,23 @@ impl Background<'_> {
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/// manages copying the correct portion to the map block and moving the map
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/// registers.
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pub fn set_position(&mut self, x: i32, y: i32) {
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match self.map.as_ref().unwrap() {
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MapStorage::R(m) => {
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let map = (*m).borrow();
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self.set_position_mapped(&map, x, y);
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}
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MapStorage::S(map) => {
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self.set_position_mapped(map, x, y);
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}
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}
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self.pos_x = x;
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self.pos_y = y;
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}
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pub fn set_position_mapped<T>(&self, map: &T, x: i32, y: i32)
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where
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T: Deref<Target = [u16]>,
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{
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let x_map_space = x / 8;
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let y_map_space = y / 8;
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@ -209,12 +245,9 @@ impl Background<'_> {
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let x_block_space = x_map_space % 32;
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let y_block_space = y_map_space % 32;
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self.pos_x = x;
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self.pos_y = y;
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// don't fancily handle if we've moved more than one tile, just copy the whole new map
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if x_difference.abs() > 1 || y_difference.abs() > 1 {
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self.draw_full_map();
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self.draw_area_mapped(map, -1, 32, -1, 22);
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} else {
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if x_difference != 0 {
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let x_offset = match x_difference {
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@ -229,6 +262,7 @@ impl Background<'_> {
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[(x_block_space + x_offset).rem_euclid(32) as usize]
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as *mut u16)
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.write_volatile(self.map_get(
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map,
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x_map_space + x_offset,
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y_map_space + y,
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0,
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@ -249,6 +283,7 @@ impl Background<'_> {
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[(x_block_space + x).rem_euclid(32) as usize]
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as *mut u16)
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.write_volatile(self.map_get(
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map,
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x_map_space + x,
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y_map_space + y_offset,
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0,
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