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support larger sprites
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@ -115,7 +115,7 @@ pub fn include_aseprite_inner(input: TokenStream) -> TokenStream {
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for frame in frames {
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let width = frame.width();
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assert!(width == frame.height() && width.is_power_of_two() && width <= 32);
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assert!(width == frame.height() && width.is_power_of_two() && width <= 64);
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let image = Image::load_from_dyn_image(frame);
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add_to_optimiser(
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