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Add some blank lines to make code folding work better
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@ -112,6 +112,7 @@
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/// }
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/// }
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/// ```
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/// ```
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pub use agb_image_converter::include_gfx;
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pub use agb_image_converter::include_gfx;
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/// This macro declares the entry point to your game written using `agb`.
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/// This macro declares the entry point to your game written using `agb`.
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///
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///
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/// It is already included in the template, but your `main` function must be annotated with `#[agb::entry]`, take no arguments and never return.
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/// It is already included in the template, but your `main` function must be annotated with `#[agb::entry]`, take no arguments and never return.
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@ -135,6 +136,7 @@ pub use agb_image_converter::include_gfx;
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/// }
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/// }
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/// ```
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/// ```
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pub use agb_macros::entry;
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pub use agb_macros::entry;
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pub use agb_sound_converter::include_wav;
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pub use agb_sound_converter::include_wav;
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#[cfg(feature = "alloc")]
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#[cfg(feature = "alloc")]
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