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Calculate the panning differently to ensure left and right ears get same amounts
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@ -118,7 +118,7 @@ impl MixerBuffer {
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}
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let right_amount = ((channel.panning + 1) / 2) * channel.volume;
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let left_amount = (-right_amount + 1) * channel.volume;
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let left_amount = ((-channel.panning + 1) / 2) * channel.volume;
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if channel.pos + channel.playback_speed * SOUND_BUFFER_SIZE >= channel.data.len().into()
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{
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