Update documentation

This commit is contained in:
Gwilym Inzani 2023-08-29 16:20:54 +01:00
parent eede8c3719
commit 9abfa7f8e1

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@ -33,7 +33,7 @@
//! //!
//! To get started with agb, you should clone the [template repo](https://github.com/agbrs/template) and work from there. //! To get started with agb, you should clone the [template repo](https://github.com/agbrs/template) and work from there.
/// This macro is used to convert a png or bmp into a format usable by the Game Boy Advance. /// This macro is used to convert a png, bmp or aseprite file into a format usable by the Game Boy Advance.
/// ///
/// Suppose you have a file in `examples/water_tiles.png` which contains some tiles you'd like to use. /// Suppose you have a file in `examples/water_tiles.png` which contains some tiles you'd like to use.
/// ///
@ -89,7 +89,7 @@
/// &mut vram, /// &mut vram,
/// (x, y).into(), /// (x, y).into(),
/// &tileset, /// &tileset,
/// TileSetting::new(0, false, false, 0), /// water_tiles::tiles.tile_settings[0],
/// ); /// );
/// } /// }
/// } /// }